kakoune/src/client_manager.hh
Maxime Coste ef1fd3acb9 Prevent conversion to client on suspend from disconnecting other clients
clear the client manager in the to be converted process without
sending exit messages as the forked server will still be there.

Fixes #2847
2019-04-12 13:23:38 +10:00

69 lines
1.9 KiB
C++

#ifndef client_manager_hh_INCLUDED
#define client_manager_hh_INCLUDED
#include "client.hh"
#include "completion.hh"
namespace Kakoune
{
struct WindowAndSelections
{
std::unique_ptr<Window> window;
SelectionList selections;
};
class ClientManager : public Singleton<ClientManager>
{
public:
ClientManager();
~ClientManager();
Client* create_client(std::unique_ptr<UserInterface>&& ui, int pid,
String name, EnvVarMap env_vars, StringView init_cmds,
Optional<BufferCoord> init_coord,
Client::OnExitCallback on_exit);
bool empty() const { return m_clients.empty(); }
size_t count() const { return m_clients.size(); }
void clear(bool exit);
void ensure_no_client_uses_buffer(Buffer& buffer);
WindowAndSelections get_free_window(Buffer& buffer);
void add_free_window(std::unique_ptr<Window>&& window, SelectionList selections);
void redraw_clients() const;
void process_pending_inputs();
bool has_pending_inputs() const;
Client* get_client_ifp(StringView name);
Client& get_client(StringView name);
bool client_name_exists(StringView name) const;
void remove_client(Client& client, bool graceful, int status);
using ClientList = Vector<std::unique_ptr<Client>, MemoryDomain::Client>;
using iterator = ClientList::const_iterator;
iterator begin() const { return m_clients.begin(); }
iterator end() const { return m_clients.end(); }
CandidateList complete_client_name(StringView name,
ByteCount cursor_pos = -1) const;
void clear_window_trash();
void clear_client_trash();
private:
String generate_name() const;
ClientList m_clients;
ClientList m_client_trash;
Vector<WindowAndSelections, MemoryDomain::Client> m_free_windows;
Vector<std::unique_ptr<Window>, MemoryDomain::Client> m_window_trash;
};
}
#endif // client_manager_hh_INCLUDED