#ifndef client_manager_hh_INCLUDED #define client_manager_hh_INCLUDED #include "client.hh" #include "completion.hh" namespace Kakoune { struct WindowAndSelections { std::unique_ptr window; SelectionList selections; }; class ClientManager : public Singleton { public: ClientManager(); ~ClientManager(); Client* create_client(std::unique_ptr&& ui, int pid, String name, EnvVarMap env_vars, StringView init_cmds, Optional init_coord, Client::OnExitCallback on_exit); bool empty() const { return m_clients.empty(); } size_t count() const { return m_clients.size(); } void clear(bool exit); void ensure_no_client_uses_buffer(Buffer& buffer); WindowAndSelections get_free_window(Buffer& buffer); void add_free_window(std::unique_ptr&& window, SelectionList selections); void redraw_clients() const; void process_pending_inputs(); bool has_pending_inputs() const; Client* get_client_ifp(StringView name); Client& get_client(StringView name); bool client_name_exists(StringView name) const; void remove_client(Client& client, bool graceful, int status); using ClientList = Vector, MemoryDomain::Client>; using iterator = ClientList::const_iterator; iterator begin() const { return m_clients.begin(); } iterator end() const { return m_clients.end(); } CandidateList complete_client_name(StringView name, ByteCount cursor_pos = -1) const; void clear_window_trash(); void clear_client_trash(); private: String generate_name() const; ClientList m_clients; ClientList m_client_trash; Vector m_free_windows; Vector, MemoryDomain::Client> m_window_trash; }; } #endif // client_manager_hh_INCLUDED