ASan shows that we resolve a face spec owned by a freed stack variable.
=================================================================
==2263300==ERROR: AddressSanitizer: stack-use-after-return on address 0x7a9316c33918 at pc 0x633ea421d8ea bp 0x7ffca001e980 sp 0x7ffca001e970
READ of size 8 at 0x7a9316c33918 thread T0
...
#6 0x633ea421d8e9 in Kakoune::FaceRegistry::resolve_spec(Kakoune::FaceSpec const&) const src/face_registry.cc:128
...
Address 0x7a9316c33918 is located in stack of thread T0 at offset 2328 in frame
#0 0x633ea427a095 in operator() src/commands.cc:2267
This frame has 26 object(s):
[32, 36) '<unknown>'
...
[544, 560) 'disable_hooks' (line 2269)
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[928, 2432) 'local_scope' (line 2271) <== Memory access at offset 2328 is inside this variable
tabs <-> space conversion functions did not create a ScopedEdition
leading to uncommited modifications. Fixing this did fix the
interactive error, but that error still existed in non interactive
context so redo now considers there there is no redo child if there
are uncommited modifiations (which is correct as this means we are
currently creating a new leaf in the undo tree)
Fixes#5124
Only record non-synthetized insertions, removing the need to
re-record on replay and fixing the last replay getting dropped by
macro execution.
Fixes#5122
<c-n>/<c-p> handling in insert was always dropping the last key in
the last_insert() vector (in order to replace it with the actual
completion text inserted), this was not valid for synthetized keys
that are not added to that vector in the first place.
Take the opportunity to merge insert completion handling code between
<c-n>/<c-p> and direct menu selection.
Fixes#5120
The wrap highlighter was pulling all lines until the cursor, regardless
of whether the cursor was going to be made visible, this could lead to
a display buffer containing much more lines than the actual viewport
which eventually could lead to menu being anchored out of view that
was leading to past-the-end buffer accesses.
Fix the wrap higlighter not to pull lines up to the cursor when it
is not tasked with making the cursor visible, and always trim the
eventual extra lines after highlighting.
Fixes#5118
After extracting the whole buffer content, a line can end up with
only non-range highlgihters pending which makes its range become
0.0,0.0, after running highlighting on the extracted range it gets
re-inserted but taking the min of existing range and inserted range
wrongly returns 0.0. Avoid this by detecting that the 0.0,0.0 range
does not actually mean anything when we have no ranged atoms.
Fixes#5001
This test doesn't care about testing things like "if I send the next
key before we have finished reacting to the previous ones, nothing
bad ever happens".
Hence we can until exhaustion after each input. This should fix
bespoke flakiness. The handling of "c<esc>" should be atomic.
This reasoning probably applies to most tests; waiting for all events
seems like the safest and easiest approach overall (compared to sleep
or sleep-until). The downside is that the tests need changes when
UI code changes but it rarely does, and if it does we can automate
the updates.
Closes#5073
Read output from the script as it comes and update the candidate
list progressively.
Disable updating of the list when a completion has been explicitely
selected.
ensure cursor is visible after user input except if the command
implementation opted-out. Hooks and timers should not enforce
visible cursor.
PageUp/PageDown and `<c-f>` / `<c-b>` commands still move the cursor
as this seemed a desired behaviour.
This is currently broken on various corner cases and breaks the
"master branch should be good for day to day work" implicit rule,
ongoing work to stabilize this feature will take place on the
no-cursor-move-on-scroll branch until its deemed ready.
This reverts commit 1e38045d70.
Closes#4963
Kakoune now does not touch cursors when scrolling. It checks
if either the buffer or selections has been modified since
last redraw.
Fixes#4124Fixes#2844
Do not rely on timing but wait for Kakoune to redraw which is what
we actually need: Mouse clicks rely on the current display buffer
to resolve the buffer location, so we need to wait for a redraw
to happen with `ui_out`
Commits e49c0fb04 (unmap: fail if the mapping is currently executing,
2023-05-14) 42be0057a (map: fail if key is currently executing,
2023-06-24) fixed potential use-after-free issues. By doing so,
it broke configurations that in practice have not triggered any
crashes [1] [2].
For example with,
set -remove global autocomplete insert
hook global InsertCompletionShow .* %{
map window insert <esc> <c-o>
}
hook global InsertCompletionHide .* %{
unmap window insert <esc> <c-o>
}
The execution of the <esc> mapping triggers InsertCompletionHide fails
at unmapping. This seems legit and I don't see an obvious alternative
way to write it (InsertIdle would not be correct though it would work
in practice).
Fix the regression by allowing map and unmap again while keeping the
mappings alive until they have finished executing.
Applying map/unmap immediately seems like the most obvious semantics.
Alternatively, we could apply them in between key presses.
[1]: <https://github.com/kak-lsp/kak-lsp/issues/689>
[2]: <https://github.com/alexherbo2/auto-pairs.kak/issues/60>
If during execution of a mapping, that same mapping is replaced,
there is undefined behavior because we destroy a mapping that we are
still iterating over.
I have been using this mapping inside my kakrc to re-source the kakrc.
map global user s %{:source "%val{config}/kakrc"<ret>} -docstring 'source "%val{config}/kakrc"'
Now <space>s happens to not trigger undefined behavior because the
mapping stays the same.
However it triggers an assertion added by Commit e49c0fb04 (unmap:
fail if the mapping is currently executing, 2023-05-14), specifically
the destructor of ScopedSetBool that guards mapping execution.
Fix these by banning map of a key that is executing, just like we
did for unmap.
Alternative solution: we could allow mapping (and even unmapping)
keys at any time and keep them alive by moving them into a trash can,
like we do for clients and others.
When a line only contains non-range atoms we can end-up accessing
past the end atom.
Add a test that shows the issue when run with valgrind, it is
unfortunately quite hard to trigger a crash because the invalidly
accessed byte usually leads to the correct code path being taken
(when != DisplayAtom::Range) so we have only 1 in 255 chance of
triggerring a crash.
Fixes#4927
In some cases such as with folding we can end-up with regions
not having any atoms to highlight which can trigger a crash as
we assume display buffers not to be empty
Fixes#4926
When unmapping a key sequence that is currently executing, we continue
executing freed memory which can have weird effects. Let's instead
throw an error if that happens. In future we can support unmap in
this scenario.
Closes#4896
The previous code was assuming it was fine to push_next without
growing, which used to be the case with the previous implementation
because we always have poped the current thread that we try to push.
However now that we use a ring-buffer, m_next_begin == m_next_end can
either mean full, or empty. We solve this by assuming it means empty
and never allowing the buffer to become full, which means we need
to grow after pushing to next if we get full.
Fixes#4859
The macOS CI manges to trigger this race. When it happens the
"c" inserted by the last command is not seen by the test runner.
Let's fix this by adding yet another sleep.
Recent changes for selection-undo added an assertion that triggers
when a mouse-drag overlaps with an insert mode, because both events
record selection history. However this is actually fine. The one
that finishes last concludes the selection edition, while the other
one will be a nop.
The test could be simpler (i.e. not require sleeps) but I figured it
doesn't hurt add this since we don't have any comparable tests.
With overlapping selections, pasting after breaks assumption of
SelectionList::for_each as our changes are no longer happening in
increasing locations.
We hence cannot rely on the ForwardChangeTracker in that case and
have to rely on the more general (and more costly) ranges update logic.
This interacts poorly with paste linewise pastes and we try to preserve
the current behaviour by tracking the last paste position.
Overall, this change really begs for overlapping selections to be
removed, but we will fix them like that for now.
Fixes#4779
Instead of triming only buffer ranges, add a trim_from method to
display line to keep the initial N columns, we know how many columns
are used by non-trimable widgets in DisplaySetup::widget_columns so
we can just pass this.
Also restore the previous logic for face merging
Fixes#4670
Make the column highlighter faces final, and change final logic to
give precedence to the base face when both the base and new face are
final.
Fixes#4669
Always start with full buffer lines and trim the display buffer at
the very end, treat non-range display atoms as non-trimable in that
case and keep track of how many columns are occupied by "widgets"
such as line numbers or flags.
Fixes#4659
This approach is not very elegant as it hooks into the event manager
deep inside the call graph, but solves the exiting issue and is an
okay stop gap solution until a better design comes up.
Fixes#4605