kakoune/src/client_manager.hh

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#ifndef client_manager_hh_INCLUDED
#define client_manager_hh_INCLUDED
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#include "client.hh"
#include "completion.hh"
namespace Kakoune
{
struct client_removed
{
client_removed(bool graceful) : graceful{graceful} {}
const bool graceful;
};
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struct WindowAndSelections
{
std::unique_ptr<Window> window;
SelectionList selections;
size_t timestamp;
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};
class ClientManager : public Singleton<ClientManager>
{
public:
ClientManager();
~ClientManager();
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Client* create_client(std::unique_ptr<UserInterface>&& ui,
EnvVarMap env_vars, StringView init_cmd);
bool empty() const { return m_clients.empty(); }
size_t count() const { return m_clients.size(); }
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void ensure_no_client_uses_buffer(Buffer& buffer);
WindowAndSelections get_free_window(Buffer& buffer);
void add_free_window(std::unique_ptr<Window>&& window, SelectionList selections);
void redraw_clients() const;
void handle_pending_inputs() const;
Client* get_client_ifp(StringView name);
Client& get_client(StringView name);
bool validate_client_name(StringView name) const;
void remove_client(Client& client, bool graceful);
using ClientList = Vector<std::unique_ptr<Client>, MemoryDomain::Client>;
using iterator = ClientList::const_iterator;
iterator begin() const { return m_clients.begin(); }
iterator end() const { return m_clients.end(); }
CandidateList complete_client_name(StringView name,
ByteCount cursor_pos = -1) const;
private:
String generate_name() const;
ClientList m_clients;
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Vector<WindowAndSelections, MemoryDomain::Client> m_free_windows;
};
}
#endif // client_manager_hh_INCLUDED