kakoune/src/client_manager.hh

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#ifndef client_manager_hh_INCLUDED
#define client_manager_hh_INCLUDED
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#include "client.hh"
#include "completion.hh"
namespace Kakoune
{
struct client_removed{};
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struct WindowAndSelections
{
std::unique_ptr<Window> window;
DynamicSelectionList selections;
};
class ClientManager : public Singleton<ClientManager>
{
public:
ClientManager();
~ClientManager();
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Client* create_client(std::unique_ptr<UserInterface>&& ui,
const String& init_cmd);
bool empty() const { return m_clients.empty(); }
size_t count() const { return m_clients.size(); }
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void ensure_no_client_uses_buffer(Buffer& buffer);
WindowAndSelections get_free_window(Buffer& buffer);
void add_free_window(std::unique_ptr<Window>&& window, SelectionList selections);
void redraw_clients() const;
Client* get_client_ifp(const String& name);
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Client& get_client(const String& name);
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bool validate_client_name(const String& name) const;
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void remove_client(Client& client);
CandidateList complete_client_name(const String& name,
ByteCount cursor_pos = -1) const;
private:
String generate_name() const;
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std::vector<std::unique_ptr<Client>> m_clients;
std::vector<WindowAndSelections> m_free_windows;
};
}
#endif // client_manager_hh_INCLUDED