home/src/selectors.hh

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#ifndef selectors_hh_INCLUDED
#define selectors_hh_INCLUDED
#include "flags.hh"
#include "selection.hh"
#include "buffer_utils.hh"
#include "unicode.hh"
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#include "utf8_iterator.hh"
#include "regex.hh"
namespace Kakoune
{
inline Selection keep_direction(Selection res, const Selection& ref)
{
if ((res.cursor() < res.anchor()) != (ref.cursor() < ref.anchor()))
std::swap<ByteCoord>(res.cursor(), res.anchor());
return res;
}
inline Selection target_eol(Selection sel)
{
sel.cursor().target = INT_MAX;
return sel;
}
template<typename Iterator, typename EndIterator, typename T>
void skip_while(Iterator& it, const EndIterator& end, T condition)
{
while (it != end and condition(*it))
++it;
}
template<typename Iterator, typename BeginIterator, typename T>
void skip_while_reverse(Iterator& it, const BeginIterator& begin, T condition)
{
while (it != begin and condition(*it))
--it;
}
using Utf8Iterator = utf8::iterator<BufferIterator, utf8::InvalidPolicy::Pass>;
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inline Selection utf8_range(const Utf8Iterator& first, const Utf8Iterator& last)
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{
return {first.base().coord(), last.base().coord()};
}
template<WordType word_type>
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Selection select_to_next_word(const Buffer& buffer, const Selection& selection)
{
Utf8Iterator begin = buffer.iterator_at(selection.cursor());
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if (begin+1 == buffer.end())
return selection;
if (categorize<word_type>(*begin) != categorize<word_type>(*(begin+1)))
++begin;
skip_while(begin, buffer.end(), is_eol);
if (begin == buffer.end())
return selection;
Utf8Iterator end = begin+1;
if (word_type == Word and is_punctuation(*begin))
skip_while(end, buffer.end(), is_punctuation);
else if (is_word<word_type>(*begin))
skip_while(end, buffer.end(), is_word<word_type>);
skip_while(end, buffer.end(), is_horizontal_blank);
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return utf8_range(begin, end-1);
}
template<WordType word_type>
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Selection select_to_next_word_end(const Buffer& buffer, const Selection& selection)
{
Utf8Iterator begin = buffer.iterator_at(selection.cursor());
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if (begin+1 == buffer.end())
return selection;
if (categorize<word_type>(*begin) != categorize<word_type>(*(begin+1)))
++begin;
skip_while(begin, buffer.end(), is_eol);
if (begin == buffer.end())
return selection;
Utf8Iterator end = begin;
skip_while(end, buffer.end(), is_horizontal_blank);
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if (word_type == Word and is_punctuation(*end))
skip_while(end, buffer.end(), is_punctuation);
else if (is_word<word_type>(*end))
skip_while(end, buffer.end(), is_word<word_type>);
return utf8_range(begin, end-1);
}
template<WordType word_type>
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Selection select_to_previous_word(const Buffer& buffer, const Selection& selection)
{
Utf8Iterator begin = buffer.iterator_at(selection.cursor());
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if (begin == buffer.begin())
return selection;
if (categorize<word_type>(*begin) != categorize<word_type>(*(begin-1)))
--begin;
skip_while_reverse(begin, buffer.begin(), is_eol);
Utf8Iterator end = begin;
skip_while_reverse(end, buffer.begin(), is_horizontal_blank);
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bool with_end = false;
if (word_type == Word and is_punctuation(*end))
{
skip_while_reverse(end, buffer.begin(), is_punctuation);
with_end = is_punctuation(*end);
}
else if (is_word<word_type>(*end))
{
skip_while_reverse(end, buffer.begin(), is_word<word_type>);
with_end = is_word<word_type>(*end);
}
return utf8_range(begin, with_end ? end : end+1);
}
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Selection select_line(const Buffer& buffer, const Selection& selection);
Selection select_matching(const Buffer& buffer, const Selection& selection);
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Selection select_to(const Buffer& buffer, const Selection& selection,
Codepoint c, int count, bool inclusive);
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Selection select_to_reverse(const Buffer& buffer, const Selection& selection,
Codepoint c, int count, bool inclusive);
template<bool only_move>
Selection select_to_line_end(const Buffer& buffer, const Selection& selection)
{
ByteCoord begin = selection.cursor();
LineCount line = begin.line;
ByteCoord end = utf8::previous(buffer.iterator_at({line, buffer[line].length() - 1}),
buffer.iterator_at(line)).coord();
return target_eol({only_move ? end : begin, end});
}
template<bool only_move>
Selection select_to_line_begin(const Buffer& buffer, const Selection& selection)
{
ByteCoord begin = selection.cursor();
ByteCoord end = begin.line;
return {only_move ? end : begin, end};
}
enum class ObjectFlags
{
ToBegin = 1,
ToEnd = 2,
Inner = 4
};
template<> struct WithBitOps<ObjectFlags> : std::true_type {};
template<WordType word_type>
Selection select_word(const Buffer& buffer,
const Selection& selection,
ObjectFlags flags)
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{
Utf8Iterator first = buffer.iterator_at(selection.cursor());
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Utf8Iterator last = first;
if (is_word<word_type>(*first))
{
if (flags & ObjectFlags::ToBegin)
{
skip_while_reverse(first, buffer.begin(), is_word<word_type>);
if (not is_word<word_type>(*first))
++first;
}
if (flags & ObjectFlags::ToEnd)
{
skip_while(last, buffer.end(), is_word<word_type>);
if (not (flags & ObjectFlags::Inner))
skip_while(last, buffer.end(), is_horizontal_blank);
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--last;
}
}
else if (not (flags & ObjectFlags::Inner))
{
if (flags & ObjectFlags::ToBegin)
{
skip_while_reverse(first, buffer.begin(), is_horizontal_blank);
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if (not is_word<word_type>(*first))
return selection;
skip_while_reverse(first, buffer.begin(), is_word<word_type>);
if (not is_word<word_type>(*first))
++first;
}
if (flags & ObjectFlags::ToEnd)
{
skip_while(last, buffer.end(), is_horizontal_blank);
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--last;
}
}
return (flags & ObjectFlags::ToEnd) ? utf8_range(first, last)
: utf8_range(last, first);
}
Selection select_number(const Buffer& buffer,
const Selection& selection,
ObjectFlags flags);
Selection select_sentence(const Buffer& buffer,
const Selection& selection,
ObjectFlags flags);
Selection select_paragraph(const Buffer& buffer,
const Selection& selection,
ObjectFlags flags);
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Selection select_whitespaces(const Buffer& buffer,
const Selection& selection,
ObjectFlags flags);
Selection select_indent(const Buffer& buffer,
const Selection& selection,
ObjectFlags flags);
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Selection select_argument(const Buffer& buffer,
const Selection& selection,
int level, ObjectFlags flags);
Selection select_lines(const Buffer& buffer, const Selection& selection);
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Selection trim_partial_lines(const Buffer& buffer, const Selection& selection);
void select_buffer(SelectionList& selections);
enum Direction { Forward, Backward };
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inline bool find_last_match(BufferIterator begin, const BufferIterator& end,
MatchResults<BufferIterator>& res,
const Regex& regex)
{
MatchResults<BufferIterator> matches;
while (regex_search(begin, end, matches, regex))
{
if (begin == matches[0].second)
break;
begin = matches[0].second;
res.swap(matches);
}
return not res.empty();
}
template<Direction direction>
bool find_match_in_buffer(const Buffer& buffer, const BufferIterator pos,
MatchResults<BufferIterator>& matches,
const Regex& ex)
{
if (direction == Forward)
return (regex_search(pos, buffer.end(), matches, ex) or
regex_search(buffer.begin(), buffer.end(), matches, ex));
else
return (find_last_match(buffer.begin(), pos, matches, ex) or
find_last_match(buffer.begin(), buffer.end(), matches, ex));
}
inline BufferIterator ensure_char_start(const Buffer& buffer, const BufferIterator& it)
{
return it != buffer.end() ?
utf8::character_start(it, buffer.iterator_at(it.coord().line)) : it;
}
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template<Direction direction>
Selection find_next_match(const Buffer& buffer, const Selection& sel, const Regex& regex)
{
auto begin = buffer.iterator_at(direction == Backward ? sel.min() : sel.max());
auto end = begin;
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CaptureList captures;
MatchResults<BufferIterator> matches;
bool found = false;
auto pos = direction == Forward ? utf8::next(begin, buffer.end()) : begin;
if ((found = find_match_in_buffer<direction>(buffer, pos, matches, regex)))
{
begin = ensure_char_start(buffer, matches[0].first);
end = ensure_char_start(buffer, matches[0].second);
for (auto& match : matches)
captures.emplace_back(match.first, match.second);
}
if (not found or begin == buffer.end())
throw runtime_error(format("'{}': no matches found", regex.str()));
end = (begin == end) ? end : utf8::previous(end, begin);
if (direction == Backward)
std::swap(begin, end);
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return {begin.coord(), end.coord(), std::move(captures)};
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}
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void select_all_matches(SelectionList& selections, const Regex& regex);
void split_selections(SelectionList& selections, const Regex& separator_regex);
struct MatchingPair { Codepoint opening, closing; };
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Selection select_surrounding(const Buffer& buffer, const Selection& selection,
MatchingPair matching, int level, ObjectFlags flags);
}
#endif // selectors_hh_INCLUDED