home/src/selectors.hh

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#ifndef selectors_hh_INCLUDED
#define selectors_hh_INCLUDED
#include "selection.hh"
#include "unicode.hh"
namespace Kakoune
{
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template<bool punctuation_is_word>
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Selection select_to_next_word(const Buffer& buffer,
const Selection& selection);
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template<bool punctuation_is_word>
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Selection select_to_next_word_end(const Buffer& buffer,
const Selection& selection);
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template<bool punctuation_is_word>
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Selection select_to_previous_word(const Buffer& buffer,
const Selection& selection);
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Selection select_line(const Buffer& buffer,
const Selection& selection);
Selection select_matching(const Buffer& buffer,
const Selection& selection);
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Selection select_to(const Buffer& buffer, const Selection& selection,
Codepoint c, int count, bool inclusive);
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Selection select_to_reverse(const Buffer& buffer, const Selection& selection,
Codepoint c, int count, bool inclusive);
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Selection select_to_eol(const Buffer& buffer, const Selection& selection);
Selection select_to_eol_reverse(const Buffer& buffer, const Selection& selection);
enum class ObjectFlags
{
ToBegin = 1,
ToEnd = 2,
Inner = 4
};
constexpr bool operator&(ObjectFlags lhs, ObjectFlags rhs)
{ return (bool)((int)lhs & (int) rhs); }
constexpr ObjectFlags operator|(ObjectFlags lhs, ObjectFlags rhs)
{ return (ObjectFlags)((int)lhs | (int) rhs); }
template<bool punctuation_is_word>
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Selection select_whole_word(const Buffer& buffer, const Selection& selection,
ObjectFlags flags);
Selection select_whole_sentence(const Buffer& buffer, const Selection& selection,
ObjectFlags flags);
Selection select_whole_paragraph(const Buffer& buffer, const Selection& selection,
ObjectFlags flags);
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Selection select_whole_indent(const Buffer& buffer, const Selection& selection,
ObjectFlags flags);
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Selection select_whole_lines(const Buffer& buffer, const Selection& selection);
Selection select_whole_buffer(const Buffer& buffer, const Selection& selection);
Selection trim_partial_lines(const Buffer& buffer, const Selection& selection);
enum Direction { Forward, Backward };
template<Direction direction>
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Selection select_next_match(const Buffer& buffer, const Selection& selection,
const Regex& regex);
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SelectionList select_all_matches(const Buffer& buffer, const Selection& selection,
const Regex& regex);
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SelectionList split_selection(const Buffer& buffer, const Selection& selection,
const Regex& separator_regex);
using CodepointPair = std::pair<Codepoint, Codepoint>;
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Selection select_surrounding(const Buffer& buffer, const Selection& selection,
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CodepointPair matching, ObjectFlags flags);
}
#endif // selectors_hh_INCLUDED