home/src/keymap_manager.hh

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#ifndef keymap_manager_hh_INCLUDED
#define keymap_manager_hh_INCLUDED
#include "array_view.hh"
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#include "keys.hh"
#include "hash.hh"
#include "string.hh"
#include "hash_map.hh"
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#include "vector.hh"
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namespace Kakoune
{
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enum class KeymapMode : char
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{
None,
Normal,
Insert,
Prompt,
Menu,
Goto,
View,
User,
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Object,
FirstUserMode,
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};
class KeymapManager
{
public:
KeymapManager(KeymapManager& parent) : m_parent(&parent) {}
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using KeyList = Vector<Key, MemoryDomain::Mapping>;
void map_key(Key key, KeymapMode mode, KeyList mapping, String docstring);
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void unmap_key(Key key, KeymapMode mode);
void unmap_keys(KeymapMode mode);
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bool is_mapped(Key key, KeymapMode mode) const;
KeyList get_mapped_keys(KeymapMode mode) const;
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struct KeymapInfo
{
KeyList keys;
String docstring;
};
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const KeymapInfo& get_mapping(Key key, KeymapMode mode) const;
using UserModeList = Vector<String>;
UserModeList& user_modes() {
if (m_parent)
return m_parent->user_modes();
return m_user_modes;
}
void add_user_mode(String user_mode_name);
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private:
KeymapManager()
: m_parent(nullptr) {}
// the only one allowed to construct a root map manager
friend class Scope;
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KeymapManager* m_parent;
using KeyAndMode = std::pair<Key, KeymapMode>;
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HashMap<KeyAndMode, KeymapInfo, MemoryDomain::Mapping> m_mapping;
UserModeList m_user_modes;
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};
}
#endif // keymap_manager_hh_INCLUDED