home/src/keymap_manager.hh

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#ifndef keymap_manager_hh_INCLUDED
#define keymap_manager_hh_INCLUDED
#include "array_view.hh"
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#include "keys.hh"
#include "hash.hh"
#include "string.hh"
#include "unordered_map.hh"
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#include "vector.hh"
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namespace Kakoune
{
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enum class KeymapMode : char
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{
None,
Normal,
Insert,
Prompt,
Menu,
Goto,
View,
User,
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Object,
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};
class KeymapManager
{
public:
KeymapManager(KeymapManager& parent) : m_parent(&parent) {}
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using KeyList = Vector<Key, MemoryDomain::Mapping>;
void map_key(Key key, KeymapMode mode, KeyList mapping, String docstring);
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void unmap_key(Key key, KeymapMode mode);
bool is_mapped(Key key, KeymapMode mode) const;
KeyList get_mapped_keys(KeymapMode mode) const;
struct KeyMapInfo
{
KeyList keys;
String docstring;
};
const KeyMapInfo& get_mapping(Key key, KeymapMode mode) const;
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private:
KeymapManager()
: m_parent(nullptr) {}
// the only one allowed to construct a root map manager
friend class Scope;
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KeymapManager* m_parent;
using KeyAndMode = std::pair<Key, KeymapMode>;
UnorderedMap<KeyAndMode, KeyMapInfo, MemoryDomain::Mapping> m_mapping;
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};
}
#endif // keymap_manager_hh_INCLUDED