9e3c1c74c5
previous implementation could drop some forced events.
61 lines
1.6 KiB
C++
61 lines
1.6 KiB
C++
#include "event_manager.hh"
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#include <algorithm>
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namespace Kakoune
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{
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EventManager::EventManager()
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{
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m_forced.reserve(4);
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}
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void EventManager::watch(int fd, EventHandler handler)
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{
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auto event = std::find_if(m_events.begin(), m_events.end(),
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[&](const pollfd& pfd) { return pfd.fd == fd; });
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if (event != m_events.end())
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throw runtime_error("fd already watched");
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m_events.emplace_back(pollfd{ fd, POLLIN | POLLPRI, 0 });
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m_handlers.emplace_back(new EventHandler(std::move(handler)));
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}
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void EventManager::unwatch(int fd)
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{
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auto event = std::find_if(m_events.begin(), m_events.end(),
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[&](const pollfd& pfd) { return pfd.fd == fd; });
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assert(event != m_events.end());
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auto handler = m_handlers.begin() + (event - m_events.begin());
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// keep handler in m_handlers_trash so that it does not die now,
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// but at the end of handle_next_events. We do this as handler might
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// be our caller.
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m_handlers_trash.emplace_back(std::move(*handler));
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m_handlers.erase(handler);
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m_events.erase(event);
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}
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void EventManager::handle_next_events()
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{
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const int timeout_ms = 100;
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poll(m_events.data(), m_events.size(), timeout_ms);
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std::vector<int> forced = m_forced;
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m_forced.clear();
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for (size_t i = 0; i < m_events.size(); ++i)
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{
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auto& event = m_events[i];
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const int fd = event.fd;
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if (event.revents or contains(forced, fd))
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(*m_handlers[i])(fd);
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}
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m_handlers_trash.clear();
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}
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void EventManager::force_signal(int fd)
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{
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m_forced.push_back(fd);
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}
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}
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