79d28e68dc
Watching a file descriptor is now done using a FDWatcher object
192 lines
5.4 KiB
C++
192 lines
5.4 KiB
C++
#include "client_manager.hh"
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#include "event_manager.hh"
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#include "buffer_manager.hh"
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#include "command_manager.hh"
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namespace Kakoune
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{
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String ClientManager::generate_name() const
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{
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for (int i = 0; true; ++i)
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{
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String name = "unnamed" + int_to_str(i);
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bool found = false;
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for (auto& client : m_clients)
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{
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if (client->name == name)
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{
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found = true;
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break;
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}
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}
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if (not found)
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return name;
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}
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}
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void ClientManager::create_client(std::unique_ptr<UserInterface>&& ui,
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int event_fd, const String& init_commands)
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{
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Buffer& buffer = **BufferManager::instance().begin();
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m_clients.emplace_back(new Client{std::move(ui), get_unused_window_for_buffer(buffer),
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generate_name()});
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InputHandler* input_handler = &m_clients.back()->input_handler;
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Context* context = &m_clients.back()->context;
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try
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{
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CommandManager::instance().execute(init_commands, *context);
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}
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catch (Kakoune::runtime_error& error)
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{
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context->print_status(error.description());
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}
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catch (Kakoune::client_removed&)
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{
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m_clients.pop_back();
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close(event_fd);
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return;
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}
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new FDWatcher(event_fd, [input_handler, context, this](FDWatcher& watcher) {
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try
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{
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input_handler->handle_available_inputs(*context);
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context->window().forget_timestamp();
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}
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catch (Kakoune::runtime_error& error)
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{
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context->print_status(error.description());
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}
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catch (Kakoune::client_removed&)
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{
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ClientManager::instance().remove_client_by_context(*context);
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close(watcher.fd());
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delete &watcher;
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}
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ClientManager::instance().redraw_clients();
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});
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redraw_clients();
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}
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void ClientManager::remove_client_by_context(Context& context)
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{
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for (auto it = m_clients.begin(); it != m_clients.end(); ++it)
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{
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if (&(*it)->context == &context)
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{
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m_clients.erase(it);
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return;
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}
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}
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assert(false);
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}
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Window& ClientManager::get_unused_window_for_buffer(Buffer& buffer)
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{
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for (auto& w : m_windows)
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{
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if (&w->buffer() != &buffer)
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continue;
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auto it = std::find_if(m_clients.begin(), m_clients.end(),
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[&](const std::unique_ptr<Client>& client)
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{ return &client->context.window() == w.get(); });
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if (it == m_clients.end())
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{
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w->forget_timestamp();
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return *w;
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}
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}
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m_windows.emplace_back(new Window(buffer));
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return *m_windows.back();
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}
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void ClientManager::ensure_no_client_uses_buffer(Buffer& buffer)
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{
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for (auto& client : m_clients)
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{
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client->context.forget_jumps_to_buffer(buffer);
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if (&client->context.buffer() != &buffer)
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continue;
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// change client context to edit the first buffer which is not the
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// specified one. As BufferManager stores buffer according to last
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// access, this selects a sensible buffer to display.
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for (auto& buf : BufferManager::instance())
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{
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if (buf != &buffer)
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{
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Window& w = get_unused_window_for_buffer(*buf);
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client->context.change_editor(w);
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break;
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}
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}
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}
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auto end = std::remove_if(m_windows.begin(), m_windows.end(),
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[&buffer](const std::unique_ptr<Window>& w)
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{ return &w->buffer() == &buffer; });
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m_windows.erase(end, m_windows.end());
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}
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void ClientManager::set_client_name(Context& context, String name)
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{
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auto it = find_if(m_clients, [&name](std::unique_ptr<Client>& client)
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{ return client->name == name; });
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if (it != m_clients.end() and &(*it)->context != &context)
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throw runtime_error("name not unique: " + name);
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for (auto& client : m_clients)
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{
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if (&client->context == &context)
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{
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client->name = std::move(name);
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return;
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}
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}
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throw runtime_error("no client for current context");
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}
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String ClientManager::get_client_name(const Context& context)
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{
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for (auto& client : m_clients)
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{
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if (&client->context == &context)
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return client->name;
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}
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throw runtime_error("no client for current context");
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}
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Context& ClientManager::get_client_context(const String& name)
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{
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auto it = find_if(m_clients, [&name](std::unique_ptr<Client>& client)
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{ return client->name == name; });
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if (it != m_clients.end())
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return (*it)->context;
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throw runtime_error("no client named: " + name);
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}
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void ClientManager::redraw_clients() const
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{
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for (auto& client : m_clients)
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{
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Context& context = client->context;
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if (context.window().timestamp() != context.buffer().timestamp())
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{
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DisplayCoord dimensions = context.ui().dimensions();
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if (dimensions == DisplayCoord{0,0})
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return;
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context.window().set_dimensions(dimensions);
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context.window().update_display_buffer();;
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context.ui().draw(context.window().display_buffer(),
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context.window().status_line());
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}
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}
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}
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}
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