57c2b32d20
Highlighters now run in 3 phases: Wrap, Move, and Colorize. That way we guarantee the wrap highlighter runs first, then eventual line numbers/flags, and finally the colorizers. We also run a `compute_display_setup` method thats responsible for computing the lines that will be displayed, eventually scrolling the view to ensure the cursor is visible.
84 lines
2.3 KiB
C++
84 lines
2.3 KiB
C++
#ifndef window_hh_INCLUDED
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#define window_hh_INCLUDED
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#include "client.hh"
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#include "display_buffer.hh"
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#include "highlighter_group.hh"
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#include "option_manager.hh"
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#include "safe_ptr.hh"
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#include "scope.hh"
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namespace Kakoune
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{
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// A Window is a view onto a Buffer
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class Window : public SafeCountable, public OptionManagerWatcher, public Scope
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{
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public:
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Window(Buffer& buffer);
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~Window() override;
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const DisplayCoord& position() const { return m_position; }
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void set_position(DisplayCoord position);
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const DisplayCoord& dimensions() const { return m_dimensions; }
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void set_dimensions(DisplayCoord dimensions);
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void scroll(LineCount offset);
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void center_line(LineCount buffer_line);
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void display_line_at(LineCount buffer_line, LineCount display_line);
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void scroll(ColumnCount offset);
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void center_column(ColumnCount buffer_column);
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void display_column_at(ColumnCount buffer_column, ColumnCount display_column);
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const DisplayBuffer& update_display_buffer(const Context& context);
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DisplayCoord display_position(BufferCoord coord) const;
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BufferCoord buffer_coord(DisplayCoord coord) const;
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Highlighter& highlighters() { return m_highlighters; }
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Buffer& buffer() const { return *m_buffer; }
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bool needs_redraw(const Context& context) const;
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void force_redraw() { m_last_setup = Setup{}; }
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void set_client(Client* client) { m_client = client; }
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void clear_display_buffer();
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private:
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Window(const Window&) = delete;
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void on_option_changed(const Option& option) override;
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DisplaySetup compute_display_setup(const Context& context);
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void run_hook_in_own_context(StringView hook_name, StringView param,
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String client_name = "");
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SafePtr<Buffer> m_buffer;
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SafePtr<Client> m_client;
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DisplayCoord m_position;
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DisplayCoord m_dimensions;
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DisplayBuffer m_display_buffer;
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HighlighterGroup m_highlighters;
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HighlighterGroup m_builtin_highlighters;
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struct Setup
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{
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DisplayCoord position;
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DisplayCoord dimensions;
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size_t timestamp;
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size_t main_selection;
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Vector<BufferRange, MemoryDomain::Display> selections;
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};
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Setup build_setup(const Context& context) const;
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Setup m_last_setup;
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};
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}
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#endif // window_hh_INCLUDED
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