kakoune/src/selection.hh

155 lines
4.3 KiB
C++

#ifndef selection_hh_INCLUDED
#define selection_hh_INCLUDED
#include "buffer.hh"
namespace Kakoune
{
// An oriented, inclusive buffer range
struct Range
{
public:
Range(BufferCoord first, BufferCoord last)
: m_first{first}, m_last{last} {}
void merge_with(const Range& range);
BufferCoord& first() { return m_first; }
BufferCoord& last() { return m_last; }
const BufferCoord& first() const { return m_first; }
const BufferCoord& last() const { return m_last; }
bool operator== (const Range& other) const
{
return m_first == other.m_first and m_last == other.m_last;
}
const BufferCoord& min() const { return std::min(m_first, m_last); }
const BufferCoord& max() const { return std::max(m_first, m_last); }
private:
BufferCoord m_first;
BufferCoord m_last;
};
inline bool overlaps(const Range& lhs, const Range& rhs)
{
return lhs.min() <= rhs.min() ? lhs.max() >= rhs.min()
: lhs.min() <= rhs.max();
}
inline String content(const Buffer& buffer, const Range& range)
{
return buffer.string(range.min(), buffer.char_next(range.max()));
}
inline BufferIterator erase(Buffer& buffer, const Range& range)
{
return buffer.erase(buffer.iterator_at(range.min()),
utf8::next(buffer.iterator_at(range.max())));
}
inline void avoid_eol(const Buffer& buffer, BufferCoord& coord)
{
const auto column = coord.column;
const auto& line = buffer[coord.line];
if (column != 0 and column == line.length() - 1)
coord.column = line.byte_count_to(line.char_length() - 2);
}
inline void avoid_eol(const Buffer& buffer, Range& sel)
{
avoid_eol(buffer, sel.first());
avoid_eol(buffer, sel.last());
}
using CaptureList = std::vector<String>;
// A selection is a Range, associated with a CaptureList
struct Selection : public Range
{
explicit Selection(BufferCoord pos) : Range(pos,pos) {}
Selection(BufferCoord first, BufferCoord last,
CaptureList captures = {})
: Range(first, last), m_captures(std::move(captures)) {}
Selection(const Range& range)
: Range(range) {}
CaptureList& captures() { return m_captures; }
const CaptureList& captures() const { return m_captures; }
private:
CaptureList m_captures;
};
static bool compare_selections(const Selection& lhs, const Selection& rhs)
{
return lhs.min() < rhs.min();
}
struct SelectionList : std::vector<Selection>
{
SelectionList() = default;
SelectionList(BufferCoord c) : std::vector<Selection>{Selection{c,c}} {}
SelectionList(Selection s) : std::vector<Selection>{s} {}
void update_insert(const Buffer& buffer, BufferCoord begin, BufferCoord end);
void update_erase(const Buffer& buffer, BufferCoord begin, BufferCoord end);
void check_invariant() const;
const Selection& main() const { return (*this)[m_main]; }
Selection& main() { return (*this)[m_main]; }
size_t main_index() const { return m_main; }
void set_main_index(size_t main) { kak_assert(main < size()); m_main = main; }
void rotate_main(int count) { m_main = (m_main + count) % size(); }
template<typename OverlapsFunc>
void merge_overlapping(OverlapsFunc overlaps)
{
kak_assert(std::is_sorted(begin(), end(), compare_selections));
for (size_t i = 0; i+1 < size() and size() > 1;)
{
if (overlaps((*this)[i], (*this)[i+1]))
{
(*this)[i].merge_with((*this)[i+1]);
erase(begin() + i + 1);
if (i + 1 <= m_main)
--m_main;
}
else
++i;
}
}
void sort_and_merge_overlapping()
{
if (size() == 1)
return;
const auto& main = this->main();
const auto main_begin = main.min();
m_main = std::count_if(begin(), end(), [&](const Selection& sel) {
auto begin = sel.min();
if (begin == main_begin)
return &sel < &main;
else
return begin < main_begin;
});
std::stable_sort(begin(), end(), compare_selections);
merge_overlapping(overlaps);
}
private:
size_t m_main = 0;
};
}
#endif // selection_hh_INCLUDED