c2516f02f6
This greatly reduces the amount of hooks triggered.
210 lines
4.4 KiB
C++
210 lines
4.4 KiB
C++
#ifndef utils_hh_INCLUDED
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#define utils_hh_INCLUDED
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#include "assert.hh"
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#include <memory>
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namespace Kakoune
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{
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// *** Singleton ***
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//
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// Singleton helper class, every singleton type T should inherit
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// from Singleton<T> to provide a consistent interface.
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template<typename T>
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class Singleton
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{
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public:
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Singleton(const Singleton&) = delete;
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Singleton& operator=(const Singleton&) = delete;
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static T& instance()
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{
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kak_assert(ms_instance);
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return *static_cast<T*>(ms_instance);
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}
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static bool has_instance()
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{
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return ms_instance != nullptr;
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}
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protected:
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Singleton()
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{
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kak_assert(ms_instance == nullptr);
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ms_instance = this;
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}
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~Singleton()
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{
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kak_assert(ms_instance == this);
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ms_instance = nullptr;
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}
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private:
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static Singleton* ms_instance;
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};
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template<typename T>
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Singleton<T>* Singleton<T>::ms_instance = nullptr;
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// *** On scope end ***
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//
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// on_scope_end provides a way to register some code to be
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// executed when current scope closes.
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//
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// usage:
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// auto cleaner = on_scope_end([]() { ... });
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//
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// This permits to cleanup c-style resources without implementing
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// a wrapping class
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template<typename T>
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class OnScopeEnd
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{
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public:
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[[gnu::always_inline]]
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OnScopeEnd(T func) : m_valid{true}, m_func{std::move(func)} {}
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[[gnu::always_inline]]
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OnScopeEnd(OnScopeEnd&& other)
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: m_valid{other.m_valid}, m_func{std::move(other.m_func)}
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{ other.m_valid = false; }
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[[gnu::always_inline]]
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~OnScopeEnd() noexcept(noexcept(std::declval<T>()())) { if (m_valid) m_func(); }
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private:
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bool m_valid;
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T m_func;
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};
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template<typename T>
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OnScopeEnd<T> on_scope_end(T t)
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{
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return OnScopeEnd<T>{std::move(t)};
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}
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// bool that can be set (to true) multiple times, and will
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// be false only when unset the same time;
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struct NestedBool
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{
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void set() { m_count++; }
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void unset() { kak_assert(m_count > 0); m_count--; }
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operator bool() const { return m_count > 0; }
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private:
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int m_count = 0;
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};
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struct ScopedSetBool
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{
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ScopedSetBool(NestedBool& nested_bool, bool condition = true)
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: m_nested_bool(nested_bool), m_condition(condition)
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{
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if (m_condition)
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m_nested_bool.set();
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}
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ScopedSetBool(ScopedSetBool&& other)
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: m_nested_bool(other.m_nested_bool), m_condition(other.m_condition)
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{
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other.m_condition = false;
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}
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~ScopedSetBool()
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{
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if (m_condition)
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m_nested_bool.unset();
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}
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private:
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NestedBool& m_nested_bool;
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bool m_condition;
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};
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// *** Misc helper functions ***
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template<typename T>
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bool operator== (const std::unique_ptr<T>& lhs, T* rhs)
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{
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return lhs.get() == rhs;
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}
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template<typename T>
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const T& clamp(const T& val, const T& min, const T& max)
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{
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return (val < min ? min : (val > max ? max : val));
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}
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template<typename Iterator, typename EndIterator, typename T>
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bool skip_while(Iterator& it, const EndIterator& end, T condition)
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{
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while (it != end and condition(*it))
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++it;
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return it != end;
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}
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template<typename Iterator, typename BeginIterator, typename T>
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bool skip_while_reverse(Iterator& it, const BeginIterator& begin, T condition)
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{
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while (it != begin and condition(*it))
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--it;
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return condition(*it);
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}
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template<typename E>
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auto to_underlying(E value)
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{
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return static_cast<std::underlying_type_t<E>>(value);
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}
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template<typename> class FunctionRef;
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template<typename Res, typename... Args>
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class FunctionRef<Res(Args...)>
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{
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public:
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FunctionRef()
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: m_target{nullptr},
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m_invoker{[](void* target, Args... args) {
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if constexpr (!std::is_same_v<Res, void>) return Res{};
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}}
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{}
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template<typename Target>
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FunctionRef(Target&& target)
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: m_target{&target},
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m_invoker{[](void* target, Args... args) {
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return (*reinterpret_cast<Target*>(target))(static_cast<Args>(args)...);
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}}
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{}
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Res operator()(Args... args) const
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{
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return m_invoker(m_target, static_cast<Args>(args)...);
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}
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private:
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using Invoker = Res (void*, Args...);
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void* m_target;
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Invoker* m_invoker;
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};
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template<typename... Funcs>
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struct Overload : Funcs...
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{
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using Funcs::operator()...;
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};
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template<typename... Funcs>
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auto overload(Funcs&&... funcs)
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{
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return Overload<std::decay_t<Funcs>...>{std::forward<Funcs>(funcs)...};
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}
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}
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#endif // utils_hh_INCLUDED
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