kakoune/src/buffer.hh

221 lines
6.2 KiB
C++

#ifndef buffer_hh_INCLUDED
#define buffer_hh_INCLUDED
#include <string>
#include <vector>
#include <list>
#include <memory>
#include "line_and_column.hh"
namespace Kakoune
{
class Buffer;
class Window;
typedef int BufferPos;
typedef int BufferSize;
typedef char BufferChar;
typedef std::basic_string<BufferChar> BufferString;
struct BufferCoord : LineAndColumn<BufferCoord>
{
BufferCoord(int line = 0, int column = 0)
: LineAndColumn(line, column) {}
template<typename T>
explicit BufferCoord(const LineAndColumn<T>& other)
: LineAndColumn(other.line, other.column) {}
};
// A BufferIterator permits to iterate over the characters of a buffer
class BufferIterator
{
public:
typedef BufferChar value_type;
typedef BufferSize difference_type;
typedef const value_type* pointer;
typedef const value_type& reference;
typedef std::bidirectional_iterator_tag iterator_category;
BufferIterator() : m_buffer(NULL), m_position(0) {}
BufferIterator(const Buffer& buffer, BufferPos position);
BufferIterator& operator=(const BufferIterator& iterator);
bool operator== (const BufferIterator& iterator) const;
bool operator!= (const BufferIterator& iterator) const;
bool operator< (const BufferIterator& iterator) const;
bool operator<= (const BufferIterator& iterator) const;
bool operator> (const BufferIterator& iterator) const;
bool operator>= (const BufferIterator& iterator) const;
BufferChar operator* () const;
BufferSize operator- (const BufferIterator& iterator) const;
BufferIterator operator+ (BufferSize size) const;
BufferIterator operator- (BufferSize size) const;
BufferIterator& operator+= (BufferSize size);
BufferIterator& operator-= (BufferSize size);
BufferIterator& operator++ ();
BufferIterator& operator-- ();
bool is_begin() const;
bool is_end() const;
bool is_valid() const;
const Buffer& buffer() const;
private:
const Buffer* m_buffer;
BufferPos m_position;
friend class Buffer;
};
// A Modification holds a single atomic modification to Buffer
struct Modification
{
enum Type { Insert, Erase };
Type type;
BufferIterator position;
BufferString content;
Modification(Type type, BufferIterator position,
const BufferString& content)
: type(type), position(position), content(content) {}
Modification inverse() const;
static Modification make_erase(BufferIterator begin, BufferIterator end);
static Modification make_insert(BufferIterator position,
const BufferString& content);
};
class ModificationListener
{
public:
virtual void on_modification(const Modification& modification) = 0;
};
// A Buffer is a in-memory representation of a file
//
// The Buffer class permits to read and mutate this file
// representation. It also manage modifications undo/redo and
// provides tools to deal with the line/column nature of text.
class Buffer
{
public:
enum class Type
{
File,
NewFile,
Scratch
};
Buffer(const std::string& name, Type type,
const BufferString& initial_content = "\n");
Buffer(const Buffer&) = delete;
Buffer(Buffer&&) = delete;
Buffer& operator= (const Buffer&) = delete;
~Buffer();
void begin_undo_group();
void end_undo_group();
void modify(Modification&& modification);
bool undo();
bool redo();
BufferString string(const BufferIterator& begin,
const BufferIterator& end) const;
BufferIterator begin() const;
BufferIterator end() const;
BufferSize length() const;
BufferSize line_count() const;
BufferIterator iterator_at(const BufferCoord& line_and_column) const;
BufferCoord line_and_column_at(const BufferIterator& iterator) const;
// returns nearest valid coordinates from given ones
BufferCoord clamp(const BufferCoord& line_and_column) const;
const std::string& name() const { return m_name; }
const BufferString& content() const { return m_content; }
Window* get_or_create_window();
void delete_window(Window* window);
std::unique_ptr<Window> create_temporary_window();
bool is_modified() const;
Type type() const { return m_type; }
void notify_saved();
void register_modification_listener(ModificationListener* listener);
void unregister_modification_listener(ModificationListener* listener);
// returns an iterator pointing to the first character of the line
// iterator is on
BufferIterator iterator_at_line_begin(const BufferIterator& iterator) const;
// returns an iterator pointing to the character after the last of the
// line iterator is on (which is the first of the next line if iterator is
// not on the last one)
BufferIterator iterator_at_line_end(const BufferIterator& iterator) const;
private:
BufferChar at(BufferPos position) const;
friend class BufferIterator;
std::vector<BufferPos> m_lines;
void compute_lines();
BufferPos line_at(const BufferIterator& iterator) const;
BufferSize line_length(BufferPos line) const;
BufferString m_content;
std::string m_name;
const Type m_type;
typedef std::vector<Modification> UndoGroup;
std::vector<UndoGroup> m_history;
std::vector<UndoGroup>::iterator m_history_cursor;
UndoGroup m_current_undo_group;
void apply_modification(const Modification& modification);
void revert_modification(const Modification& modification);
std::list<std::unique_ptr<Window>> m_windows;
size_t m_last_save_undo_index;
std::vector<ModificationListener*> m_modification_listeners;
};
inline Modification Modification::make_erase(BufferIterator begin,
BufferIterator end)
{
return Modification(Erase, begin, begin.buffer().string(begin, end));
}
inline Modification Modification::make_insert(BufferIterator position,
const BufferString& content)
{
return Modification(Insert, position, content);
}
}
#include "buffer_iterator.inl.hh"
#endif // buffer_hh_INCLUDED