218 lines
4.9 KiB
C++
218 lines
4.9 KiB
C++
#include "context.hh"
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#include "client.hh"
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#include "user_interface.hh"
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#include "window.hh"
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namespace Kakoune
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{
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Context::Context() = default;
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Context::~Context() = default;
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Context::Context(InputHandler& input_handler, Buffer& buffer,
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SelectionList selections, String name)
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: m_input_handler{&input_handler},
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m_selections{{buffer, std::move(selections)}},
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m_name(std::move(name))
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{}
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Buffer& Context::buffer() const
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{
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if (not has_buffer())
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throw runtime_error("no buffer in context");
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return (*m_selections).registry();
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}
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Window& Context::window() const
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{
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if (not has_window())
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throw runtime_error("no window in context");
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return *m_window;
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}
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InputHandler& Context::input_handler() const
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{
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if (not has_input_handler())
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throw runtime_error("no input handler in context");
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return *m_input_handler;
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}
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Client& Context::client() const
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{
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if (not has_client())
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throw runtime_error("no client in context");
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return *m_client;
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}
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UserInterface& Context::ui() const
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{
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if (not has_ui())
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throw runtime_error("no user interface in context");
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return client().ui();
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}
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OptionManager& Context::options() const
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{
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if (has_window())
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return window().options();
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if (has_buffer())
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return buffer().options();
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return GlobalOptions::instance();
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}
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HookManager& Context::hooks() const
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{
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if (has_window())
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return window().hooks();
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if (has_buffer())
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return buffer().hooks();
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return GlobalHooks::instance();
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}
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KeymapManager& Context::keymaps() const
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{
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if (has_window())
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return window().keymaps();
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if (has_buffer())
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return buffer().keymaps();
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return GlobalKeymaps::instance();
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}
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void Context::set_client(Client& client)
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{
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kak_assert(not has_client());
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m_client.reset(&client);
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}
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void Context::set_window(Window& window)
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{
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kak_assert(&window.buffer() == &buffer());
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m_window.reset(&window);
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}
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void Context::print_status(DisplayLine status) const
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{
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if (has_client())
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client().print_status(std::move(status));
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}
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void Context::push_jump()
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{
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const SelectionList& jump = selections();
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if (m_current_jump != m_jump_list.end())
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{
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auto begin = m_current_jump;
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if (&buffer() != &begin->buffer() or
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(const SelectionList&)(*begin) != jump)
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++begin;
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m_jump_list.erase(begin, m_jump_list.end());
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}
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m_jump_list.erase(std::remove(begin(m_jump_list), end(m_jump_list), jump),
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end(m_jump_list));
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m_jump_list.push_back({buffer(), jump});
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m_current_jump = m_jump_list.end();
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}
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const DynamicSelectionList& Context::jump_forward()
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{
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if (m_current_jump != m_jump_list.end() and
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m_current_jump + 1 != m_jump_list.end())
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return *++m_current_jump;
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throw runtime_error("no next jump");
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}
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const DynamicSelectionList& Context::jump_backward()
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{
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if (m_current_jump != m_jump_list.end() and
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*m_current_jump != selections())
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{
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push_jump();
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return *--m_current_jump;
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}
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if (m_current_jump != m_jump_list.begin())
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{
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if (m_current_jump == m_jump_list.end())
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{
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push_jump();
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--m_current_jump;
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}
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return *--m_current_jump;
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}
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throw runtime_error("no previous jump");
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}
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void Context::forget_jumps_to_buffer(Buffer& buffer)
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{
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for (auto it = m_jump_list.begin(); it != m_jump_list.end();)
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{
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if (&it->buffer() == &buffer)
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{
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if (it < m_current_jump)
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--m_current_jump;
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else if (it == m_current_jump)
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m_current_jump = m_jump_list.end()-1;
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it = m_jump_list.erase(it);
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}
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else
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++it;
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}
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}
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void Context::change_buffer(Buffer& buffer)
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{
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if (m_edition_level > 0)
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throw runtime_error("the current buffer is still being edited");
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m_window.reset();
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if (has_client())
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client().change_buffer(buffer);
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else
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m_selections = DynamicSelectionList{ buffer };
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if (has_input_handler())
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input_handler().reset_normal_mode();
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}
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SelectionList& Context::selections()
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{
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if (not m_selections)
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throw runtime_error("no selections in context");
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return *m_selections;
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}
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const SelectionList& Context::selections() const
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{
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if (not m_selections)
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throw runtime_error("no selections in context");
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return *m_selections;
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}
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std::vector<String> Context::selections_content() const
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{
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auto& buf = buffer();
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std::vector<String> contents;
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for (auto& sel : selections())
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contents.push_back(buf.string(sel.min(), buf.char_next(sel.max())));
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return contents;
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}
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void Context::begin_edition()
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{
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if (m_edition_level >= 0)
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++m_edition_level;
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}
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void Context::end_edition()
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{
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if (m_edition_level < 0)
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return;
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kak_assert(m_edition_level != 0);
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if (m_edition_level == 1)
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buffer().commit_undo_group();
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--m_edition_level;
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}
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}
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