37706d7a95
This commit removes declarations and mentions to the built-in `bold` and `italic` faces. While they could be a user-friendly way of customising how tokens are emphasised in Markdown documents (similarly to the `$LESS_TERMCAP_*` environment variables for `man` pagers), most other markup languages do not have the concept of "strong" and "emphasis" but refer directly to the font style/weight. The faces were also not even set by default to highlight as their names implied, so having markup language support scripts directly use the +b and +i face attributes is more consistent.
76 lines
3.2 KiB
Plaintext
76 lines
3.2 KiB
Plaintext
# lucius theme
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evaluate-commands %sh{
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# first we define the lucius colors as named colors
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lucius_darker_grey="rgb:303030"
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lucius_dark_grey="rgb:444444"
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lucius_grey="rgb:808080"
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lucius_light_grey="rgb:b2b2b2"
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lucius_lighter_grey="rgb:d7d7d7"
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lucius_dark_red="rgb:870000"
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lucius_light_red="rgb:ff8787"
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lucius_orange="rgb:d78700"
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lucius_purple="rgb:d7afd7"
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lucius_dark_green="rgb:5f875f"
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lucius_bright_green="rgb:87af00"
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lucius_green="rgb:afd787"
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lucius_light_green="rgb:d7d7af"
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lucius_dark_blue="rgb:005f87"
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lucius_blue="rgb:87afd7"
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lucius_light_blue="rgb:87d7ff"
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echo "
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# then we map them to code
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face global value ${lucius_light_green}
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face global type ${lucius_blue}
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face global variable ${lucius_green}
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face global module ${lucius_green}
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face global function ${lucius_light_blue}
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face global string ${lucius_light_green}
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face global keyword ${lucius_light_blue}
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face global operator ${lucius_green}
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face global attribute ${lucius_light_blue}
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face global comment ${lucius_grey}
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face global documentation comment
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face global meta ${lucius_purple}
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face global builtin default+b
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# and markup
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face global title ${lucius_light_blue}
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face global header ${lucius_light_green}
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face global mono ${lucius_light_green}
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face global block ${lucius_light_blue}
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face global link ${lucius_light_green}
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face global bullet ${lucius_green}
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face global list ${lucius_blue}
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# and built in faces
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face global Default ${lucius_lighter_grey},${lucius_darker_grey}
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face global PrimarySelection ${lucius_darker_grey},${lucius_orange}+fg
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face global SecondarySelection ${lucius_lighter_grey},${lucius_dark_blue}+fg
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face global PrimaryCursor ${lucius_darker_grey},${lucius_lighter_grey}+fg
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face global SecondaryCursor ${lucius_darker_grey},${lucius_lighter_grey}+fg
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face global PrimaryCursorEol ${lucius_darker_grey},${lucius_dark_green}+fg
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face global SecondaryCursorEol ${lucius_darker_grey},${lucius_dark_green}+fg
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face global LineNumbers ${lucius_grey},${lucius_dark_grey}
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face global LineNumberCursor ${lucius_grey},${lucius_dark_grey}+b
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face global MenuForeground ${lucius_blue},${lucius_dark_blue}
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face global MenuBackground ${lucius_darker_grey},${lucius_light_grey}
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face global MenuInfo ${lucius_grey}
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face global Information ${lucius_lighter_grey},${lucius_dark_green}
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face global Error ${lucius_light_red},${lucius_dark_red}
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face global StatusLine ${lucius_lighter_grey},${lucius_dark_grey}
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face global StatusLineMode ${lucius_lighter_grey},${lucius_dark_green}+b
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face global StatusLineInfo ${lucius_dark_grey},${lucius_lighter_grey}
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face global StatusLineValue ${lucius_lighter_grey}
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face global StatusCursor default,${lucius_blue}
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face global Prompt ${lucius_lighter_grey}
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face global MatchingChar ${lucius_lighter_grey},${lucius_bright_green}
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face global BufferPadding ${lucius_green},${lucius_darker_grey}
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face global Whitespace ${lucius_grey}+f
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"
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}
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