#ifndef selection_hh_INCLUDED #define selection_hh_INCLUDED #include "buffer.hh" namespace Kakoune { // An oriented, inclusive buffer range struct Range { public: Range(BufferCoord first, BufferCoord last) : m_first{first}, m_last{last} {} void merge_with(const Range& range); BufferCoord& first() { return m_first; } BufferCoord& last() { return m_last; } const BufferCoord& first() const { return m_first; } const BufferCoord& last() const { return m_last; } bool operator== (const Range& other) const { return m_first == other.m_first and m_last == other.m_last; } const BufferCoord& min() const { return std::min(m_first, m_last); } const BufferCoord& max() const { return std::max(m_first, m_last); } private: BufferCoord m_first; BufferCoord m_last; }; inline bool overlaps(const Range& lhs, const Range& rhs) { return lhs.min() <= rhs.min() ? lhs.max() >= rhs.min() : lhs.min() <= rhs.max(); } inline String content(const Buffer& buffer, const Range& range) { return buffer.string(range.min(), buffer.char_next(range.max())); } inline BufferIterator erase(Buffer& buffer, const Range& range) { return buffer.erase(buffer.iterator_at(range.min()), utf8::next(buffer.iterator_at(range.max()))); } inline void avoid_eol(const Buffer& buffer, BufferCoord& coord) { const auto column = coord.column; const auto& line = buffer[coord.line]; if (column != 0 and column == line.length() - 1) coord.column = line.byte_count_to(line.char_length() - 2); } inline void avoid_eol(const Buffer& buffer, Range& sel) { avoid_eol(buffer, sel.first()); avoid_eol(buffer, sel.last()); } using CaptureList = std::vector; // A selection is a Range, associated with a CaptureList struct Selection : public Range { explicit Selection(BufferCoord pos) : Range(pos,pos) {} Selection(BufferCoord first, BufferCoord last, CaptureList captures = {}) : Range(first, last), m_captures(std::move(captures)) {} Selection(const Range& range) : Range(range) {} CaptureList& captures() { return m_captures; } const CaptureList& captures() const { return m_captures; } private: CaptureList m_captures; }; static bool compare_selections(const Selection& lhs, const Selection& rhs) { return lhs.min() < rhs.min(); } struct SelectionList : std::vector { SelectionList() = default; SelectionList(BufferCoord c) : std::vector{Selection{c,c}} {} SelectionList(Selection s) : std::vector{s} {} void update_insert(const Buffer& buffer, BufferCoord begin, BufferCoord end); void update_erase(const Buffer& buffer, BufferCoord begin, BufferCoord end); void check_invariant() const; const Selection& main() const { return (*this)[m_main]; } Selection& main() { return (*this)[m_main]; } size_t main_index() const { return m_main; } void set_main_index(size_t main) { kak_assert(main < size()); m_main = main; } void rotate_main(int count) { m_main = (m_main + count) % size(); } template void merge_overlapping(OverlapsFunc overlaps) { kak_assert(std::is_sorted(begin(), end(), compare_selections)); for (size_t i = 0; i+1 < size() and size() > 1;) { if (overlaps((*this)[i], (*this)[i+1])) { (*this)[i].merge_with((*this)[i+1]); erase(begin() + i + 1); if (i + 1 <= m_main) --m_main; } else ++i; } } void sort_and_merge_overlapping() { if (size() == 1) return; const auto& main = this->main(); const auto main_begin = main.min(); m_main = std::count_if(begin(), end(), [&](const Selection& sel) { auto begin = sel.min(); if (begin == main_begin) return &sel < &main; else return begin < main_begin; }); std::stable_sort(begin(), end(), compare_selections); merge_overlapping(overlaps); } private: size_t m_main = 0; }; } #endif // selection_hh_INCLUDED