#ifndef selection_hh_INCLUDED #define selection_hh_INCLUDED #include "buffer.hh" namespace Kakoune { using CaptureList = std::vector; // A selection is a Selection, associated with a CaptureList struct Selection { Selection() = default; explicit Selection(ByteCoord pos) : Selection(pos,pos) {} Selection(ByteCoord anchor, ByteCoord cursor, CaptureList captures = {}) : m_anchor{anchor}, m_cursor{cursor}, m_captures(std::move(captures)) {} void merge_with(const Selection& range); ByteCoord& anchor() { return m_anchor; } ByteCoord& cursor() { return m_cursor; } const ByteCoord& anchor() const { return m_anchor; } const ByteCoord& cursor() const { return m_cursor; } CaptureList& captures() { return m_captures; } const CaptureList& captures() const { return m_captures; } bool operator== (const Selection& other) const { return m_anchor == other.m_anchor and m_cursor == other.m_cursor; } const ByteCoord& min() const { return std::min(m_anchor, m_cursor); } const ByteCoord& max() const { return std::max(m_anchor, m_cursor); } private: ByteCoord m_anchor; ByteCoord m_cursor; CaptureList m_captures; }; inline bool overlaps(const Selection& lhs, const Selection& rhs) { return lhs.min() <= rhs.min() ? lhs.max() >= rhs.min() : lhs.min() <= rhs.max(); } static bool compare_selections(const Selection& lhs, const Selection& rhs) { return lhs.min() < rhs.min(); } struct SelectionList { SelectionList() = default; SelectionList(ByteCoord c) : m_selections{Selection{c,c}} {} SelectionList(Selection s) : m_selections{s} {} void update_insert(const Buffer& buffer, ByteCoord begin, ByteCoord end); void update_erase(const Buffer& buffer, ByteCoord begin, ByteCoord end); void check_invariant() const; const Selection& main() const { return (*this)[m_main]; } Selection& main() { return (*this)[m_main]; } size_t main_index() const { return m_main; } void set_main_index(size_t main) { kak_assert(main < size()); m_main = main; } void rotate_main(int count) { m_main = (m_main + count) % size(); } void push_back(const Selection& sel) { m_selections.push_back(sel); } void push_back(Selection&& sel) { m_selections.push_back(std::move(sel)); } Selection& operator[](size_t i) { return m_selections[i]; } const Selection& operator[](size_t i) const { return m_selections[i]; } using iterator = std::vector::iterator; iterator begin() { return m_selections.begin(); } iterator end() { return m_selections.end(); } using const_iterator = std::vector::const_iterator; const_iterator begin() const { return m_selections.begin(); } const_iterator end() const { return m_selections.end(); } template iterator insert(Args... args) { return m_selections.insert(std::forward(args)...); } template iterator erase(Args... args) { return m_selections.erase(std::forward(args)...); } size_t size() const { return m_selections.size(); } bool empty() const { return m_selections.empty(); } bool operator==(const SelectionList& other) const { return m_selections == other.m_selections; } bool operator!=(const SelectionList& other) const { return m_selections != other.m_selections; } template void merge_overlapping(OverlapsFunc overlaps) { kak_assert(std::is_sorted(begin(), end(), compare_selections)); size_t i = 0; for (size_t j = 1; j < size(); ++j) { if (overlaps((*this)[i], (*this)[j])) { (*this)[i].merge_with((*this)[j]); if (i < m_main) --m_main; } else { ++i; if (i != j) (*this)[i] = std::move((*this)[j]); } } erase(begin() + i + 1, end()); kak_assert(std::is_sorted(begin(), end(), compare_selections)); } void sort_and_merge_overlapping() { if (size() == 1) return; const auto& main = this->main(); const auto main_begin = main.min(); m_main = std::count_if(begin(), end(), [&](const Selection& sel) { auto begin = sel.min(); if (begin == main_begin) return &sel < &main; else return begin < main_begin; }); std::stable_sort(begin(), end(), compare_selections); merge_overlapping(overlaps); } private: size_t m_main = 0; std::vector m_selections; }; } #endif // selection_hh_INCLUDED