#include "event_manager.hh" #include namespace Kakoune { EventManager::EventManager() { m_forced.reserve(4); } void EventManager::watch(int fd, EventHandler handler) { auto event = std::find_if(m_events.begin(), m_events.end(), [&](const pollfd& pfd) { return pfd.fd == fd; }); if (event != m_events.end()) throw runtime_error("fd already watched"); m_events.push_back(pollfd{ fd, POLLIN | POLLPRI, 0 }); m_handlers.push_back(std::move(handler)); } void EventManager::unwatch(int fd) { for (size_t i = 0; i < m_events.size(); ++i) { if (m_events[i].fd == fd) { m_events.erase(m_events.begin() + i); m_handlers.erase(m_handlers.begin() + i); return; } } } void EventManager::handle_next_events() { const int timeout_ms = 100; int res = poll(m_events.data(), m_events.size(), timeout_ms); if (res >= 0) { for (size_t i = 0; i < m_events.size(); ++i) { if (m_events[i].revents or contains(m_forced, m_events[i].fd)) m_handlers[i](m_events[i].fd); } m_forced.clear(); } } void EventManager::force_signal(int fd) { m_forced.push_back(fd); } }