#include "client_manager.hh" #include "event_manager.hh" namespace Kakoune { void ClientManager::create_client(std::unique_ptr&& ui, Buffer& buffer, int event_fd) { m_clients.emplace_back(std::move(ui), get_unused_window_for_buffer(buffer)); InputHandler* input_handler = m_clients.back().input_handler.get(); Context* context = m_clients.back().context.get(); EventManager::instance().watch(event_fd, [=](int) { try { input_handler->handle_available_inputs(*context); } catch (Kakoune::runtime_error& error) { context->print_status(error.description()); } catch (Kakoune::client_removed&) { EventManager::instance().unwatch(event_fd); close(event_fd); } }); context->draw_ifn(); } void ClientManager::remove_client_by_context(Context& context) { for (auto it = m_clients.begin(); it != m_clients.end(); ++it) { if (it->context.get() == &context) { m_clients.erase(it); return; } } assert(false); } Window& ClientManager::get_unused_window_for_buffer(Buffer& buffer) const { for (auto& w : buffer.windows()) { auto it = std::find_if(m_clients.begin(), m_clients.end(), [&](const Client& client) { return &client.context->window() == w.get(); }); if (it == m_clients.end()) return *w; } return buffer.new_window(); } }