#ifndef client_hh_INCLUDED #define client_hh_INCLUDED #include "display_buffer.hh" #include "env_vars.hh" #include "input_handler.hh" #include "safe_ptr.hh" #include "utils.hh" #include "option_manager.hh" #include "enum.hh" namespace Kakoune { class Window; class UserInterface; class String; struct Key; enum class EventMode; enum class InfoStyle; enum class MenuStyle; class Client : public SafeCountable, public OptionManagerWatcher { public: Client(std::unique_ptr&& ui, std::unique_ptr&& window, SelectionList selections, EnvVarMap env_vars, String name); ~Client(); Client(Client&&) = delete; bool process_pending_inputs(); void menu_show(Vector choices, BufferCoord anchor, MenuStyle style); void menu_select(int selected); void menu_hide(); void info_show(String title, String content, BufferCoord anchor, InfoStyle style); void info_hide(bool even_modal = false); void print_status(DisplayLine status_line, bool immediate = false); DisplayCoord dimensions() const; void force_redraw(); void redraw_ifn(); void check_if_buffer_needs_reloading(); Context& context() { return m_input_handler.context(); } const Context& context() const { return m_input_handler.context(); } InputHandler& input_handler() { return m_input_handler; } const InputHandler& input_handler() const { return m_input_handler; } void change_buffer(Buffer& buffer); StringView get_env_var(StringView name) const; Buffer* last_buffer() const { return m_last_buffer.get(); } void set_last_buffer(Buffer* last_buffer) { m_last_buffer = last_buffer; } private: void on_option_changed(const Option& option) override; void on_buffer_reload_key(Key key); void close_buffer_reload_dialog(); void reload_buffer(); Optional get_next_key(EventMode mode); DisplayLine generate_mode_line() const; std::unique_ptr m_ui; std::unique_ptr m_window; EnvVarMap m_env_vars; InputHandler m_input_handler; DisplayLine m_status_line; DisplayLine m_mode_line; enum PendingUI : int { MenuShow = 1 << 0, MenuSelect = 1 << 1, MenuHide = 1 << 2, InfoShow = 1 << 3, InfoHide = 1 << 4, StatusLine = 1 << 5, Draw = 1 << 6, Refresh = 1 << 7, }; int m_ui_pending = 0; struct Menu { Vector items; BufferCoord anchor; DisplayCoord ui_anchor; MenuStyle style; int selected; } m_menu; struct Info { String title; String content; BufferCoord anchor; DisplayCoord ui_anchor; InfoStyle style; } m_info; Vector m_pending_keys; bool m_buffer_reload_dialog_opened = false; SafePtr m_last_buffer; }; enum class Autoreload { Yes, No, Ask }; constexpr Array, 5> enum_desc(Autoreload) { return { { { Autoreload::Yes, "yes" }, { Autoreload::No, "no" }, { Autoreload::Ask, "ask" }, { Autoreload::Yes, "true" }, { Autoreload::No, "false" } } }; } } #endif // client_hh_INCLUDED