#include "keymap_manager.hh" #include "memoryview.hh" #include "assert.hh" namespace Kakoune { void KeymapManager::map_key(Key key, KeymapMode mode, KeyList mapping) { m_mapping[{key, mode}] = std::move(mapping); } void KeymapManager::unmap_key(Key key, KeymapMode mode) { m_mapping.erase({key, mode}); } bool KeymapManager::is_mapped(Key key, KeymapMode mode) const { return m_mapping.find({key, mode}) != m_mapping.end() or (m_parent and m_parent->is_mapped(key, mode)); } memoryview KeymapManager::get_mapping(Key key, KeymapMode mode) const { auto it = m_mapping.find({key, mode}); if (it != m_mapping.end()) return { it->second }; kak_assert(m_parent); return m_parent->get_mapping(key, mode); } }