#ifndef window_hh_INCLUDED #define window_hh_INCLUDED #include "client.hh" #include "display_buffer.hh" #include "highlighter_group.hh" #include "option_manager.hh" #include "safe_ptr.hh" #include "scope.hh" namespace Kakoune { // A Window is a view onto a Buffer class Window : public SafeCountable, public OptionManagerWatcher, public Scope { public: Window(Buffer& buffer); ~Window() override; const DisplayCoord& position() const { return m_position; } void set_position(DisplayCoord position); const DisplayCoord& dimensions() const { return m_dimensions; } void set_dimensions(DisplayCoord dimensions); void scroll(LineCount offset); void center_line(LineCount buffer_line); void display_line_at(LineCount buffer_line, LineCount display_line); void scroll(ColumnCount offset); void center_column(ColumnCount buffer_column); void display_column_at(ColumnCount buffer_column, ColumnCount display_column); const DisplayBuffer& update_display_buffer(const Context& context); DisplayCoord display_position(BufferCoord coord) const; BufferCoord buffer_coord(DisplayCoord coord) const; Highlighter& highlighters() { return m_highlighters; } Buffer& buffer() const { return *m_buffer; } bool needs_redraw(const Context& context) const; void force_redraw() { m_last_setup = Setup{}; } BufferCoord offset_coord(BufferCoord coord, CharCount offset); BufferCoordAndTarget offset_coord(BufferCoordAndTarget coord, LineCount offset); void set_client(Client* client) { m_client = client; } void clear_display_buffer(); private: Window(const Window&) = delete; void on_option_changed(const Option& option) override; void scroll_to_keep_selection_visible_ifn(const Context& context); void run_hook_in_own_context(StringView hook_name, StringView param, String client_name = ""); SafePtr m_buffer; SafePtr m_client; DisplayCoord m_position; DisplayCoord m_dimensions; DisplayBuffer m_display_buffer; HighlighterGroup m_highlighters; HighlighterGroup m_builtin_highlighters; struct Setup { DisplayCoord position; DisplayCoord dimensions; size_t timestamp; size_t main_selection; Vector selections; }; Setup build_setup(const Context& context) const; Setup m_last_setup; }; } #endif // window_hh_INCLUDED