#ifndef ncurses_hh_INCLUDED #define ncurses_hh_INCLUDED #include "coord.hh" #include "event_manager.hh" #include "face.hh" #include "user_interface.hh" namespace Kakoune { struct NCursesWin; class NCursesUI : public UserInterface { public: NCursesUI(); ~NCursesUI(); NCursesUI(const NCursesUI&) = delete; NCursesUI& operator=(const NCursesUI&) = delete; void draw(const DisplayBuffer& display_buffer, const DisplayLine& status_line, const DisplayLine& mode_line) override; bool is_key_available() override; Key get_key() override; void menu_show(ArrayView items, CharCoord anchor, Face fg, Face bg, MenuStyle style) override; void menu_select(int selected) override; void menu_hide() override; void info_show(StringView title, StringView content, CharCoord anchor, Face face, InfoStyle style) override; void info_hide() override; void refresh() override; void set_input_callback(InputCallback callback) override; void set_ui_options(const Options& options) override; CharCoord dimensions() override; static void abort(); private: void check_resize(); void redraw(); void draw_line(const DisplayLine& line, CharCount col_index) const; NCursesWin* m_window = nullptr; CharCoord m_dimensions; void update_dimensions(); NCursesWin* m_menu_win = nullptr; std::vector m_items; Face m_menu_fg; Face m_menu_bg; int m_selected_item = 0; int m_menu_columns = 1; LineCount m_menu_top_line = 0; void draw_menu(); NCursesWin* m_info_win = nullptr; FDWatcher m_stdin_watcher; InputCallback m_input_callback; bool m_status_on_top = false; bool m_dirty = false; }; } #endif // ncurses_hh_INCLUDED