#include "client.hh" #include "face_registry.hh" #include "context.hh" #include "buffer_manager.hh" #include "buffer_utils.hh" #include "file.hh" #include "remote.hh" #include "option.hh" #include "client_manager.hh" #include "command_manager.hh" #include "event_manager.hh" #include "user_interface.hh" #include "window.hh" #include "hash_map.hh" #include #include #include namespace Kakoune { Client::Client(std::unique_ptr&& ui, std::unique_ptr&& window, SelectionList selections, int pid, EnvVarMap env_vars, String name, OnExitCallback on_exit) : m_ui{std::move(ui)}, m_window{std::move(window)}, m_pid{pid}, m_on_exit{std::move(on_exit)}, m_input_handler{std::move(selections), Context::Flags::None, std::move(name)}, m_env_vars(std::move(env_vars)) { m_window->set_client(this); context().set_client(*this); context().set_window(*m_window); m_window->set_dimensions(m_ui->dimensions()); m_window->options().register_watcher(*this); m_ui->set_ui_options(m_window->options()["ui_options"].get()); m_ui->set_on_key([this](Key key) { if (key == ctrl('c')) killpg(getpgrp(), SIGINT); else if (key.modifiers == Key::Modifiers::Resize) { m_window->set_dimensions(m_ui->dimensions()); force_redraw(); } else m_pending_keys.push_back(key); }); m_window->hooks().run_hook("WinDisplay", m_window->buffer().name(), context()); force_redraw(); } Client::~Client() { m_window->options().unregister_watcher(*this); m_window->set_client(nullptr); // Do not move the selections here, as we need them to be valid // in order to correctly destroy the input handler ClientManager::instance().add_free_window(std::move(m_window), context().selections()); } bool Client::is_ui_ok() const { return m_ui->is_ok(); } bool Client::process_pending_inputs() { const bool debug_keys = (bool)(context().options()["debug"].get() & DebugFlags::Keys); // steal keys as we might receive new keys while handling them. Vector keys = std::move(m_pending_keys); for (auto& key : keys) { try { if (debug_keys) write_to_debug_buffer(format("Client '{}' got key '{}'", context().name(), key_to_str(key))); if (key == Key::FocusIn) context().hooks().run_hook("FocusIn", context().name(), context()); else if (key == Key::FocusOut) context().hooks().run_hook("FocusOut", context().name(), context()); else m_input_handler.handle_key(key); context().hooks().run_hook("RawKey", key_to_str(key), context()); } catch (Kakoune::runtime_error& error) { write_to_debug_buffer(format("Error: {}", error.what())); context().print_status({ fix_atom_text(error.what().str()), context().faces()["Error"] }); context().hooks().run_hook("RuntimeError", error.what(), context()); } } return not keys.empty(); } void Client::print_status(DisplayLine status_line) { m_status_line = std::move(status_line); m_ui_pending |= StatusLine; } DisplayCoord Client::dimensions() const { return m_ui->dimensions(); } String generate_context_info(const Context& context) { String s = ""; if (context.buffer().is_modified()) s += "[+]"; if (context.client().input_handler().is_recording()) s += format("[recording ({})]", context.client().input_handler().recording_reg()); if (context.hooks_disabled()) s += "[no-hooks]"; if (not(context.buffer().flags() & (Buffer::Flags::File | Buffer::Flags::Debug))) s += "[scratch]"; if (context.buffer().flags() & Buffer::Flags::New) s += "[new file]"; if (context.buffer().flags() & Buffer::Flags::Fifo) s += "[fifo]"; if (context.buffer().flags() & Buffer::Flags::Debug) s += "[debug]"; return s; } DisplayLine Client::generate_mode_line() const { DisplayLine modeline; try { const String& modelinefmt = context().options()["modelinefmt"].get(); HashMap atoms{{ "mode_info", context().client().input_handler().mode_line() }, { "context_info", {generate_context_info(context()), context().faces()["Information"]}}}; auto expanded = expand(modelinefmt, context(), ShellContext{}, [](String s) { return escape(s, '{', '\\'); }); modeline = parse_display_line(expanded, context().faces(), atoms); } catch (runtime_error& err) { write_to_debug_buffer(format("Error while parsing modelinefmt: {}", err.what())); modeline.push_back({ "modelinefmt error, see *debug* buffer", context().faces()["Error"] }); } return modeline; } void Client::change_buffer(Buffer& buffer) { if (m_buffer_reload_dialog_opened) close_buffer_reload_dialog(); auto* current = &m_window->buffer(); m_last_buffer = contains(BufferManager::instance(), current) ? current : nullptr; auto& client_manager = ClientManager::instance(); m_window->options().unregister_watcher(*this); m_window->set_client(nullptr); client_manager.add_free_window(std::move(m_window), std::move(context().selections())); WindowAndSelections ws = client_manager.get_free_window(buffer); m_window = std::move(ws.window); m_window->set_client(this); m_window->options().register_watcher(*this); m_ui->set_ui_options(m_window->options()["ui_options"].get()); context().selections_write_only() = std::move(ws.selections); context().set_window(*m_window); m_window->set_dimensions(m_ui->dimensions()); m_window->hooks().run_hook("WinDisplay", buffer.name(), context()); force_redraw(); } static bool is_inline(InfoStyle style) { return style == InfoStyle::Inline or style == InfoStyle::InlineAbove or style == InfoStyle::InlineBelow; } void Client::redraw_ifn() { Window& window = context().window(); if (window.needs_redraw(context())) m_ui_pending |= Draw; DisplayLine mode_line = generate_mode_line(); if (mode_line.atoms() != m_mode_line.atoms()) { m_ui_pending |= StatusLine; m_mode_line = std::move(mode_line); } if (m_ui_pending == 0) return; auto& faces = context().faces(); if (m_ui_pending & Draw) m_ui->draw(window.update_display_buffer(context()), faces["Default"], faces["BufferPadding"]); const bool update_menu_anchor = (m_ui_pending & Draw) and not (m_ui_pending & MenuHide) and not m_menu.items.empty() and m_menu.style == MenuStyle::Inline; if ((m_ui_pending & MenuShow) or update_menu_anchor) { auto anchor = m_menu.style == MenuStyle::Inline ? window.display_position(m_menu.anchor) : DisplayCoord{}; if (not (m_ui_pending & MenuShow) and m_menu.ui_anchor != anchor) m_ui_pending |= anchor ? (MenuShow | MenuSelect) : MenuHide; m_menu.ui_anchor = anchor; } if (m_ui_pending & MenuShow and m_menu.ui_anchor) m_ui->menu_show(m_menu.items, *m_menu.ui_anchor, faces["MenuForeground"], faces["MenuBackground"], m_menu.style); if (m_ui_pending & MenuSelect and m_menu.ui_anchor) m_ui->menu_select(m_menu.selected); if (m_ui_pending & MenuHide) m_ui->menu_hide(); const bool update_info_anchor = (m_ui_pending & Draw) and not (m_ui_pending & InfoHide) and not m_info.content.empty() and is_inline(m_info.style); if ((m_ui_pending & InfoShow) or update_info_anchor) { auto anchor = is_inline(m_info.style) ? window.display_position(m_info.anchor) : DisplayCoord{}; if (not (m_ui_pending & MenuShow) and m_info.ui_anchor != anchor) m_ui_pending |= anchor ? InfoShow : InfoHide; m_info.ui_anchor = anchor; } if (m_ui_pending & InfoShow and m_info.ui_anchor) m_ui->info_show(m_info.title, m_info.content, *m_info.ui_anchor, faces["Information"], m_info.style); if (m_ui_pending & InfoHide) m_ui->info_hide(); if (m_ui_pending & StatusLine) m_ui->draw_status(m_status_line, m_mode_line, faces["StatusLine"]); auto cursor = m_input_handler.get_cursor_info(); m_ui->set_cursor(cursor.first, cursor.second); m_ui->refresh(m_ui_pending | Refresh); m_ui_pending = 0; } void Client::force_redraw() { m_ui_pending |= Refresh | Draw | StatusLine | (m_menu.items.empty() ? MenuHide : MenuShow | MenuSelect) | (m_info.content.empty() ? InfoHide : InfoShow); } void Client::reload_buffer() { Buffer& buffer = context().buffer(); try { reload_file_buffer(buffer); context().print_status({ format("'{}' reloaded", buffer.display_name()), context().faces()["Information"] }); } catch (runtime_error& error) { context().print_status({ format("error while reloading buffer: '{}'", error.what()), context().faces()["Error"] }); buffer.set_fs_timestamp(get_fs_timestamp(buffer.name())); } } void Client::on_buffer_reload_key(Key key) { auto& buffer = context().buffer(); auto set_autoreload = [this](Autoreload autoreload) { auto* option = &context().options()["autoreload"]; // Do not touch global autoreload, set it at least at buffer level if (&option->manager() == &GlobalScope::instance().options()) option = &context().buffer().options().get_local_option("autoreload"); option->set(autoreload); }; if (key == 'y' or key == 'Y' or key == Key::Return) { reload_buffer(); if (key == 'Y') set_autoreload(Autoreload::Yes); } else if (key == 'n' or key == 'N' or key == Key::Escape) { // reread timestamp in case the file was modified again buffer.set_fs_timestamp(get_fs_timestamp(buffer.name())); print_status({ format("'{}' kept", buffer.display_name()), context().faces()["Information"] }); if (key == 'N') set_autoreload(Autoreload::No); } else { print_status({ format("'{}' is not a valid choice", key_to_str(key)), context().faces()["Error"] }); m_input_handler.on_next_key(KeymapMode::None, [this](Key key, Context&){ on_buffer_reload_key(key); }); return; } for (auto& client : ClientManager::instance()) { if (&client->context().buffer() == &buffer and client->m_buffer_reload_dialog_opened) client->close_buffer_reload_dialog(); } } void Client::close_buffer_reload_dialog() { kak_assert(m_buffer_reload_dialog_opened); // Reset first as this might check for reloading. m_input_handler.reset_normal_mode(); m_buffer_reload_dialog_opened = false; info_hide(true); } void Client::check_if_buffer_needs_reloading() { if (m_buffer_reload_dialog_opened) return; Buffer& buffer = context().buffer(); auto reload = context().options()["autoreload"].get(); if (not (buffer.flags() & Buffer::Flags::File) or reload == Autoreload::No) return; const String& filename = buffer.name(); timespec ts = get_fs_timestamp(filename); if (ts == InvalidTime or ts == buffer.fs_timestamp()) return; if (reload == Autoreload::Ask) { StringView bufname = buffer.display_name(); info_show(format("reload '{}' ?", bufname), format("'{}' was modified externally\n" " y, : reload | n, : keep\n" " Y: always reload | N: always keep\n", bufname), {}, InfoStyle::Modal); m_buffer_reload_dialog_opened = true; m_input_handler.on_next_key(KeymapMode::None, [this](Key key, Context&){ on_buffer_reload_key(key); }); } else reload_buffer(); } StringView Client::get_env_var(StringView name) const { auto it = m_env_vars.find(name); if (it == m_env_vars.end()) return {}; return it->value; } void Client::on_option_changed(const Option& option) { if (option.name() == "ui_options") { m_ui->set_ui_options(option.get()); m_ui_pending |= Draw; } } void Client::menu_show(Vector choices, BufferCoord anchor, MenuStyle style) { m_menu = Menu{ std::move(choices), anchor, {}, style, -1 }; m_ui_pending |= MenuShow; m_ui_pending &= ~MenuHide; } void Client::menu_select(int selected) { m_menu.selected = selected; m_ui_pending |= MenuSelect; m_ui_pending &= ~MenuHide; } void Client::menu_hide() { m_menu = Menu{}; m_ui_pending |= MenuHide; m_ui_pending &= ~(MenuShow | MenuSelect); } void Client::info_show(String title, String content, BufferCoord anchor, InfoStyle style) { if (m_info.style == InfoStyle::Modal) // We already have a modal info opened, do not touch it. return; m_info = Info{ std::move(title), std::move(content), anchor, {}, style }; m_ui_pending |= InfoShow; m_ui_pending &= ~InfoHide; } void Client::info_hide(bool even_modal) { if (not even_modal and m_info.style == InfoStyle::Modal) return; m_info = Info{}; m_ui_pending |= InfoHide; m_ui_pending &= ~InfoShow; } }