#ifndef buffer_hh_INCLUDED #define buffer_hh_INCLUDED #include #include #include #include "line_and_column.hh" #include "option_manager.hh" #include "string.hh" namespace Kakoune { class Buffer; class Modification; class Window; typedef int BufferPos; typedef int BufferSize; struct BufferCoord : LineAndColumn { BufferCoord(int line = 0, int column = 0) : LineAndColumn(line, column) {} template explicit BufferCoord(const LineAndColumn& other) : LineAndColumn(other.line, other.column) {} }; // A BufferIterator permits to iterate over the characters of a buffer class BufferIterator { public: typedef Character value_type; typedef BufferSize difference_type; typedef const value_type* pointer; typedef const value_type& reference; typedef std::bidirectional_iterator_tag iterator_category; BufferIterator() : m_buffer(nullptr) {} BufferIterator(const Buffer& buffer, BufferCoord coord); BufferIterator& operator=(const BufferIterator& iterator); bool operator== (const BufferIterator& iterator) const; bool operator!= (const BufferIterator& iterator) const; bool operator< (const BufferIterator& iterator) const; bool operator<= (const BufferIterator& iterator) const; bool operator> (const BufferIterator& iterator) const; bool operator>= (const BufferIterator& iterator) const; Character operator* () const; BufferSize operator- (const BufferIterator& iterator) const; BufferIterator operator+ (BufferSize size) const; BufferIterator operator- (BufferSize size) const; BufferIterator& operator+= (BufferSize size); BufferIterator& operator-= (BufferSize size); BufferIterator& operator++ (); BufferIterator& operator-- (); bool is_begin() const; bool is_end() const; bool is_valid() const; void on_insert(const BufferCoord& begin, const BufferCoord& end); void on_erase(const BufferCoord& begin, const BufferCoord& end); const Buffer& buffer() const; private: BufferSize line() const { return m_coord.line; } BufferSize column() const { return m_coord.column; } BufferSize offset() const; const Buffer* m_buffer; BufferCoord m_coord; friend class Buffer; }; // A Modification holds a single atomic modification to Buffer struct Modification { enum Type { Insert, Erase }; Type type; BufferIterator position; String content; Modification(Type type, BufferIterator position, const String& content) : type(type), position(position), content(content) {} Modification inverse() const; static Modification make_erase(BufferIterator begin, BufferIterator end); static Modification make_insert(BufferIterator position, const String& content); }; // A Buffer is a in-memory representation of a file // // The Buffer class permits to read and mutate this file // representation. It also manage modifications undo/redo and // provides tools to deal with the line/column nature of text. class Buffer { public: enum class Type { File, NewFile, Scratch }; Buffer(const String& name, Type type, const String& initial_content = "\n"); Buffer(const Buffer&) = delete; Buffer(Buffer&&) = delete; Buffer& operator= (const Buffer&) = delete; ~Buffer(); void begin_undo_group(); void end_undo_group(); void modify(Modification&& modification); bool undo(); bool redo(); String string(const BufferIterator& begin, const BufferIterator& end) const; BufferIterator begin() const; BufferIterator end() const; BufferSize length() const; BufferSize line_count() const; BufferIterator iterator_at(const BufferCoord& line_and_column) const; BufferCoord line_and_column_at(const BufferIterator& iterator) const; // returns nearest valid coordinates from given ones BufferCoord clamp(const BufferCoord& line_and_column) const; const String& name() const { return m_name; } Window* get_or_create_window(); void delete_window(Window* window); bool is_modified() const; Type type() const { return m_type; } void notify_saved(); void add_iterator_to_update(BufferIterator& iterator); void remove_iterator_from_update(BufferIterator& iterator); // returns an iterator pointing to the first character of the line // iterator is on BufferIterator iterator_at_line_begin(const BufferIterator& iterator) const; // returns an iterator pointing to the character after the last of the // line iterator is on (which is the first of the next line if iterator is // not on the last one) BufferIterator iterator_at_line_end(const BufferIterator& iterator) const; const String& line_content(size_t l) const { return m_lines[l].content; } OptionManager& option_manager() { return m_option_manager; } private: friend class BufferIterator; void check_invariant() const; struct Line { BufferPos start; String content; size_t length() const { return content.length(); } }; std::vector m_lines; void insert(const BufferIterator& pos, const String& content); void erase(const BufferIterator& pos, BufferSize length); BufferPos line_at(const BufferIterator& iterator) const; BufferSize line_length(BufferPos line) const; String m_name; const Type m_type; typedef std::vector UndoGroup; std::vector m_history; std::vector::iterator m_history_cursor; UndoGroup m_current_undo_group; void apply_modification(const Modification& modification); void revert_modification(const Modification& modification); std::list> m_windows; size_t m_last_save_undo_index; std::vector m_iterators_to_update; OptionManager m_option_manager; }; inline Modification Modification::make_erase(BufferIterator begin, BufferIterator end) { return Modification(Erase, begin, begin.buffer().string(begin, end)); } inline Modification Modification::make_insert(BufferIterator position, const String& content) { return Modification(Insert, position, content); } } #include "buffer_iterator.inl.hh" #endif // buffer_hh_INCLUDED