#ifndef buffer_hh_INCLUDED #define buffer_hh_INCLUDED #include #include #include #include #include "utils.hh" namespace Kakoune { class Buffer; class Window; typedef int BufferPos; typedef int BufferSize; typedef char BufferChar; typedef std::basic_string BufferString; struct BufferCoord : LineAndColumn { BufferCoord(int line = 0, int column = 0) : LineAndColumn(line, column) {} }; class BufferIterator { public: typedef BufferChar value_type; typedef BufferSize difference_type; typedef const value_type* pointer; typedef const value_type& reference; typedef std::bidirectional_iterator_tag iterator_category; BufferIterator() : m_buffer(NULL), m_position(0) {} BufferIterator(const Buffer& buffer, BufferPos position); BufferIterator& operator=(const BufferIterator& iterator); bool operator== (const BufferIterator& iterator) const; bool operator!= (const BufferIterator& iterator) const; bool operator< (const BufferIterator& iterator) const; bool operator<= (const BufferIterator& iterator) const; BufferChar operator* () const; BufferSize operator- (const BufferIterator& iterator) const; BufferIterator operator+ (BufferSize size) const; BufferIterator operator- (BufferSize size) const; BufferIterator& operator+= (BufferSize size); BufferIterator& operator-= (BufferSize size); BufferIterator& operator++ (); BufferIterator& operator-- (); bool is_begin() const; bool is_end() const; const Buffer& buffer() const; private: const Buffer* m_buffer; BufferPos m_position; friend class Buffer; }; class Buffer { public: Buffer(const std::string& name, const BufferString& initial_content = ""); void begin_undo_group(); void end_undo_group(); bool undo(); bool redo(); void erase(const BufferIterator& begin, const BufferIterator& end); void insert(const BufferIterator& position, const BufferString& string); BufferString string(const BufferIterator& begin, const BufferIterator& end) const; BufferIterator begin() const; BufferIterator end() const; BufferSize length() const; BufferIterator iterator_at(const BufferCoord& line_and_column) const; BufferCoord line_and_column_at(const BufferIterator& iterator) const; BufferCoord clamp(const BufferCoord& line_and_column) const; const std::string& name() const { return m_name; } const BufferString& content() const { return m_content; } Window* get_or_create_window(); void delete_window(Window* window); private: BufferChar at(BufferPos position) const; void do_erase(const BufferIterator& begin, const BufferIterator& end); void do_insert(const BufferIterator& position, const BufferString& string); friend class BufferIterator; std::vector m_lines; void compute_lines(); BufferPos line_at(const BufferIterator& iterator) const; BufferSize line_length(BufferPos line) const; BufferString m_content; std::string m_name; struct Modification { enum Type { Insert, Erase }; Type type; BufferIterator position; BufferString content; Modification(Type type, BufferIterator position, BufferString content) : type(type), position(position), content(content) {} Modification inverse() const; }; typedef std::vector UndoGroup; std::vector m_history; std::vector::iterator m_history_cursor; UndoGroup m_current_undo_group; void replay_modification(const Modification& modification); void revert_modification(const Modification& modification); void append_modification(Modification&& modification); std::list> m_windows; }; } #endif // buffer_hh_INCLUDED