#ifndef remote_hh_INCLUDED #define remote_hh_INCLUDED #include "user_interface.hh" #include "display_buffer.hh" namespace Kakoune { struct peer_disconnected {}; class RemoteUI : public UserInterface { public: RemoteUI(int socket) : m_socket(socket) {} void print_status(const String& status, CharCount cursor_pos) override; void menu_show(const memoryview& choices, const DisplayCoord& anchor, MenuStyle style) override; void menu_select(int selected) override; void menu_hide() override; void draw(const DisplayBuffer& display_buffer, const String& mode_line) override; bool is_key_available() override; Key get_key() override; DisplayCoord dimensions() override; private: int m_socket; DisplayCoord m_dimensions; }; class RemoteClient { public: RemoteClient(int socket, UserInterface* ui); void process_next_message(); void write_next_key(); private: int m_socket; std::unique_ptr m_ui; DisplayCoord m_dimensions; }; } #endif // remote_hh_INCLUDED