#ifndef window_hh_INCLUDED #define window_hh_INCLUDED #include "display_buffer.hh" #include "highlighter_group.hh" #include "option_manager.hh" #include "safe_ptr.hh" #include "scope.hh" namespace Kakoune { // A Window is a view onto a Buffer class Window : public SafeCountable, public OptionManagerWatcher, public Scope { public: Window(Buffer& buffer); ~Window(); const CharCoord& position() const { return m_position; } void set_position(CharCoord position); const CharCoord& dimensions() const { return m_dimensions; } void set_dimensions(CharCoord dimensions); const DisplayBuffer& display_buffer() const { return m_display_buffer; } void center_line(LineCount buffer_line); void display_line_at(LineCount buffer_line, LineCount display_line); void scroll(LineCount offset); void scroll(CharCount offset); void update_display_buffer(const Context& context); CharCoord display_position(ByteCoord coord) const; ByteCoord buffer_coord(CharCoord coord) const; Highlighter& highlighters() { return m_highlighters; } Buffer& buffer() const { return *m_buffer; } bool needs_redraw(const Context& context) const; void force_redraw() { m_hash = -1; } ByteCoord offset_coord(ByteCoord coord, CharCount offset); ByteCoordAndTarget offset_coord(ByteCoordAndTarget coord, LineCount offset); void clear_display_buffer(); private: Window(const Window&) = delete; void on_option_changed(const Option& option) override; void scroll_to_keep_selection_visible_ifn(const Context& context); void run_hook_in_own_context(StringView hook_name, StringView param); size_t compute_hash(const Context& context) const; SafePtr m_buffer; CharCoord m_position; CharCoord m_dimensions; DisplayBuffer m_display_buffer; HighlighterGroup m_highlighters; HighlighterGroup m_builtin_highlighters; // hash used to determine if a redraw is necessary size_t m_hash = -1; }; } #endif // window_hh_INCLUDED