#include "keymap_manager.hh" namespace std { template<> struct hash { size_t operator()(Kakoune::KeymapMode val) const { return hash{}((int)val); } }; } namespace Kakoune { void KeymapManager::map_key(Key key, KeymapMode mode, std::vector mapping) { m_mapping[{key, mode}] = mapping; } void KeymapManager::unmap_key(Key key, KeymapMode mode) { m_mapping.erase({key, mode}); } bool KeymapManager::is_mapped(Key key, KeymapMode mode) const { return m_mapping.find({key, mode}) != m_mapping.end() or (m_parent and m_parent->is_mapped(key, mode)); } memoryview KeymapManager::get_mapping(Key key, KeymapMode mode) const { auto it = m_mapping.find({key, mode}); if (it != m_mapping.end()) return { it->second }; kak_assert(m_parent); return m_parent->get_mapping(key, mode); } }