## ## base16.kak by lenormf ## evaluate-commands %sh{ black_lighterer='rgb:383838' black_lighter='rgb:2D2D2D' black_light='rgb:1C1C1C' cyan_light='rgb:7CB0FF' green_dark='rgb:A1B56C' grey_dark='rgb:585858' grey_light='rgb:D8D8D8' magenta_dark='rgb:AB4642' magenta_light='rgb:AB4434' orange_dark='rgb:DC9656' orange_light='rgb:F7CA88' purple_dark='rgb:BA8BAF' ## code echo " face global value ${orange_dark}+b face global type ${orange_light} face global variable ${magenta_dark} face global module ${green_dark} face global function ${cyan_light} face global string ${green_dark} face global keyword ${purple_dark}+b face global operator ${cyan_light} face global attribute ${orange_dark} face global comment ${grey_dark} face global meta ${orange_light} face global builtin default+b " ## markup echo " face global title blue face global header ${cyan_light} face global bold ${orange_light} face global italic ${orange_dark} face global mono ${green_dark} face global block ${orange_dark} face global link blue face global bullet ${magenta_light} face global list ${magenta_dark} " ## builtin echo " face global Default ${grey_light},${black_lighter} face global PrimarySelection white,blue+fg face global SecondarySelection black,blue+fg face global PrimaryCursor black,white+fg face global SecondaryCursor black,white+fg face global PrimaryCursorEol black,${cyan_light}+fg face global SecondaryCursorEol black,${cyan_light}+fg face global LineNumbers ${grey_light},${black_lighter} face global LineNumberCursor ${grey_light},rgb:282828+b face global MenuForeground ${grey_light},blue face global MenuBackground blue,${grey_light} face global MenuInfo ${cyan_light} face global Information ${black_light},${cyan_light} face global Error ${grey_light},${magenta_light} face global StatusLine ${grey_light},${black_lighterer} face global StatusLineMode ${orange_dark} face global StatusLineInfo ${cyan_light} face global StatusLineValue ${green_dark} face global StatusCursor ${black_lighterer},${cyan_light} face global Prompt ${black_light},${cyan_light} face global MatchingChar ${cyan_light},${black_light}+b face global BufferPadding ${cyan_light},${black_lighter} " }