#ifndef face_hh_INCLUDED #define face_hh_INCLUDED #include "color.hh" #include "flags.hh" namespace Kakoune { enum class Attribute : int { Normal = 0, Underline = 1 << 1, Reverse = 1 << 2, Blink = 1 << 3, Bold = 1 << 4, Dim = 1 << 5, Italic = 1 << 6, FinalFg = 1 << 7, FinalBg = 1 << 8, FinalAttr = 1 << 9, Final = FinalFg | FinalBg | FinalAttr }; constexpr bool with_bit_ops(Meta::Type) { return true; } struct Face { Color fg; Color bg; Attribute attributes; constexpr Face(Color fg = Color::Default, Color bg = Color::Default, Attribute attributes = Attribute::Normal) : fg{fg}, bg{bg}, attributes{attributes} {} }; constexpr bool operator==(const Face& lhs, const Face& rhs) { return lhs.fg == rhs.fg and lhs.bg == rhs.bg and lhs.attributes == rhs.attributes; } constexpr bool operator!=(const Face& lhs, const Face& rhs) { return not (lhs == rhs); } constexpr size_t hash_value(const Face& val) { return hash_values(val.fg, val.bg, val.attributes); } inline Face merge_faces(const Face& base, const Face& face) { auto choose = [&](Color Face::*color, Attribute final_attr) { if (face.attributes & final_attr) return face.*color; if (base.attributes & final_attr) return base.*color; if (face.*color == Color::Default) return base.*color; return face.*color; }; return Face{ choose(&Face::fg, Attribute::FinalFg), choose(&Face::bg, Attribute::FinalBg), face.attributes & Attribute::FinalAttr ? face.attributes : base.attributes & Attribute::FinalAttr ? base.attributes : face.attributes | base.attributes }; } } #endif // face_hh_INCLUDED