Avoiding end of line is a behaviour we avoid (pun intended) more and more
in Kakoune source code, now that end of lines are regularly selected, it
makes no sense to just to next line when last modification lies on an EOL
(and it probably did not make much sense back when that code was written).
This reverts commit 55621fb4cc.
This should not be necessary as :exec/eval already save those registers
and reset them by default, and it breaks the ability to use those
registers during an eval/exec (as the commands behave differently)
There does not seem to be any reasonable use cases of not collapsing
jumps when the input is not comming from the user. Always collapse
them.
It could make sense to move jump collapsing out of context_wrap as
in general any action not comming directly from the user should
collapse them, at the moment a comment or mapping will not collapse
jumps, which is unfortunate.
Aliases are considered again in command name completion, but only
if they are more than 3 charactes long. This should prevent cluttering
with aliases while still letting long ones being completed.
The keymap mode was passed to on_next_key_with_autoinfo, which
means the mapping was applied directly by the InputHandler.
That led to the first key being interpretted as a mapping, then
all following keys being executed normally, as if typed in the
parent mode of the user mapping.
The debug buffer is a bit special as lots of events might mutate it,
permitting it to be modified leads to some buggy behaviour:
For example, `pipe` uses a ForwardChangeTracker to track buffer
changes, but when applied on a debug buffer with the profile flag
on, each shell execution will trigger an additional modification
of the buffer while applying the changes, leading to an assertion
failing as changes might not be happening in a forward way anymore.
Trying to modify a debug buffer will now raise an error immediatly.
forward (which controls if we are compling for forward or backward
matching) is always statically known, and compilation will first
compile forward, then backward (if needed), so by having separate
compiled function we get rid of runtime branches.
Not only are display columns rarely used to give error positions,
but they make the parsing much slower as for each token we need to
compute the column in the line.
If we reload a buffer, it means its underlying file exists, hence the
New flag does not make sense anymore. It could be that the file appeared
on the filesystem in the meantime.
`:source` command will now generate timings if profile is enabled
in the debug option, to help find which script can be slow to load.
This should help for #1823
Stripping whitespaces there is a failed experiment as it breaks the
ability to use multi-selections consistently: Using '*' followed by some
`N` to add following matches, we end up with mismatched selections
due to whitespace stripping the original selection still contains
whitespaces where all the new ones do not. Once we get to this state,
most selection commands will give different results for the initial
selection and the other ones, breaking predictible multiselection use,
one of the cornerstones of Kakoune editing model.
reset the mouse state so that the terminal can take back control
of the mouse while Kakoune is suspended, and does not emit focus
events anymore.
Fixes#1816
Reseting normal mode will enable normal mode, which will trigger
a check for buffer modification. We do not want that check to
happen as we are trying to close the info box. Doing that mode
reset first will prevent the check from happening (as the info
box is already displayed), and will correctly hide it afterwards.
Fixes#1809
This change is useful when using `set scope completers word=buffer`,
instead of the default word=all.
If candidates all come from the same buffer, then the path/filename
information is the same and therefore unnecessary. This change
prevents the same path from being repeated, and the buffer's
source code is less obscured.
More generally, there could be an option to disable the path
information entirely in all cases, but for now this change seems
a reasonable solution until any such option exists.
Handle next event should never block if we have already accumulated
input that we want to process. As we can accumulate new input in
lots of places (everytime we run a shell process for example, we
might end up reading input keys. That can be triggered during the
mode line generation which takes place during display of the window)
Fixes#1804
Makes it easier for users who want to locate their kakrc file, and
does not require to go through shell expansion to get it as
"${XDG_CONFIG_DIR:-${HOME}/.config}/kak"
Fixes#1740
Always consider that the first selection in the list is the main
one, save selections that way.
This approach was suggested by PR #1786 but the implementation here
is different, and is used more generally whenever we save selections
to strings.
This is also the prefered way to work only on the main selection:
save selections with Z, reduce to main with <space>, restore with z.
Closes#1786Fixes#1750
Do not allocate temporary vectors to store splitted data, use the
'split' range adaptor along with transform(unescape) to provide the
same feature with less allocations.
The words we store in the WordDB are dependent on the extra_word_chars
options, which can be different for different buffers. When completing
words in a buffer based on the WordDB from another buffer, some candidates
might contains characters that are not considered word character for
the target buffer, ignore those words.
No need to have two separate regexes to handle forward and backward
matching, just passing RegexCompileFlags::Backward will add support
for backward matching to the regex. For backward only regex, pass
RegexCompileFlags::NoForward as well to disable generation of
forward matching code.
InsertCompletionSelect will be called whenever the selected insert
completion changes. If the original text is selected back, the hook
parameter will be empty. If another candidate is selected, the hook
parameter will be its text content.
Fixes#1676
Some highlighters, such as wrap or line numbers, are not intended
to be used multiple times on the same display. Add support for unique
ids that are used by highlighters to disable themselves if another
unique highlighter with the same id is supposed to override them.
The usual highlighter "precedence" takes, place, that it, that most
nested highlighter will the the one to run (window in priority to
buffer in priority to global).
* use the list_separator variable instead of hard coding ':'
* fix trailing separator when converting empty prefixed list to string
* correctly escape the prefix in case it contains a separator
Move recording of keys to the input handler itself instead of the
Insert mode so that eventual nested modes (potentially introduced
by <a-;> will get their keys recorded as well).
Fixes#1680
When using an env var that needed the selections in the pipe command line,
say $kak_selection, the selection update code would run, modifying the
selections to adapt to eventual changes. But the rest of the pipe logic
was assuming the selections would not change, leading to bugs.
clamp could change ordering between a coordinate past the end.
Say in a buffer with 1 line of 2 char:
{0, 1} was clamped to {0, 1}
{1, 0} was clamped to {0, 0}
That was reversing their ordering, and might be the root cause
of the bug lurking in undo range computation.
Creating a session will not accept any slashes in the session path,
connecting to an existing session will accept at most one slash to
allow for specifying the session of a different user.
Fixes#1635
AstNodes are now POD, stored in a single vector, accessed through
their index. The children list is implicit, with nodes storing only
the node index at which their child graph ends.
That makes reverse iteration slower, but that is only used for reverse
matching regex, which are uncommon. In the general case compilation
is now faster.
The previous method, which was a bit faster in the general use case,
can hit some cases where we get quadratic behaviour and very slow
matching.
By using an instruction, we can guarantee our complexity of O(N*M)
as we will never have more than N threads (N being the instruction
count) and we run the threads once per codepoint in the subject
string.
That slows down the general case slightly, but ensure we dont have
pathological cases.
This new version is much faster than the previous instruction based
search because it does not use a plain `.*` searcher, but a specific,
smarter instruction specialized for finding the next start if we are
in the correct conditions.
Identify each step with a counter, and check if the instruction
was already processed this step. This makes the matching faster,
by removing the need to maintain a vector of instructions executed
this step.
On big regex, reseting all those flags on all instructions for each
character can become the dominant operation. Track that actual
instructions index processed (the scheduled are already tracked in
the next_threads vector), and only reset these.