Do not force recreate scratch buffers by default, require edit! for that
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49e674fe55
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fb01c8c377
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@ -161,8 +161,13 @@ void edit(const ParametersParser& parser, Context& context, const ShellContext&)
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{
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{
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if (parser.get_switch("scratch"))
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if (parser.get_switch("scratch"))
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{
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{
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if (Buffer* buf = buffer_manager.get_buffer_ifp(name))
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if (buffer and (force_reload or buffer->flags() != Buffer::Flags::None))
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buffer_manager.delete_buffer(*buf);
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{
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buffer_manager.delete_buffer(*buffer);
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buffer = nullptr;
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}
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if (not buffer)
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buffer = buffer_manager.create_buffer(name, Buffer::Flags::None);
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buffer = buffer_manager.create_buffer(name, Buffer::Flags::None);
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}
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}
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else if (auto fifo = parser.get_switch("fifo"))
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else if (auto fifo = parser.get_switch("fifo"))
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