Removed terminal colors from Solarized and added a light variant.
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70
colors/solarized-dark.kak
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colors/solarized-dark.kak
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# Solarized Dark
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%sh{
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base03='rgb:002b36'
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base02='rgb:073642'
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base01='rgb:586e75'
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base00='rgb:657b83'
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base0='rgb:839496'
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base1='rgb:93a1a1'
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base2='rgb:eee8d5'
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base3='rgb:fdf6e3'
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yellow='rgb:b58900'
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orange='rgb:cb4b16'
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red='rgb:dc322f'
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magenta='rgb:d33682'
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violet='rgb:6c71c4'
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blue='rgb:268bd2'
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cyan='rgb:2aa198'
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green='rgb:859900'
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echo "
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# code
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face value ${cyan}
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face type ${yellow}
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face variable ${blue}
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face module ${cyan}
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face function ${blue}
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face string ${cyan}
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face keyword ${green}
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face operator ${green}
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face attribute ${violet}
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face comment ${base01}
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face meta ${orange}
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face builtin default+b
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# markup
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face title ${blue}+b
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face header ${blue}
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face bold ${base0}+b
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face italic ${base0}+i
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face mono ${base1}
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face block ${cyan}
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face link ${base1}
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face bullet ${yellow}
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face list ${green}
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# builtin
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face Default ${base0},${base03}
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face PrimarySelection ${base03},${blue}
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face SecondarySelection ${base01},${base1}
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face PrimaryCursor ${base03},${base0}
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face SecondaryCursor ${base03},${base01}
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face LineNumbers ${base01},${base02}
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face LineNumberCursor ${base1},${base02}
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face LineNumbersWrapped ${base02},${base02}
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face MenuForeground ${base03},${yellow}
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face MenuBackground ${base1},${base02}
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face MenuInfo ${base01}
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face Information ${base02},${base1}
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face Error ${red},default+b
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face StatusLine ${base1},${base02}+b
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face StatusLineMode ${orange}
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face StatusLineInfo ${cyan}
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face StatusLineValue ${green}
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face StatusCursor ${base00},${base3}
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face Prompt ${yellow}+b
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face MatchingChar ${red},${base01}+b
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face BufferPadding ${base01},${base03}
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"
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}
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70
colors/solarized-light.kak
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colors/solarized-light.kak
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# Solarized Light
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%sh{
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base03='rgb:002b36'
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base02='rgb:073642'
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base01='rgb:586e75'
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base00='rgb:657b83'
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base0='rgb:839496'
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base1='rgb:93a1a1'
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base2='rgb:eee8d5'
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base3='rgb:fdf6e3'
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yellow='rgb:b58900'
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orange='rgb:cb4b16'
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red='rgb:dc322f'
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magenta='rgb:d33682'
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violet='rgb:6c71c4'
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blue='rgb:268bd2'
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cyan='rgb:2aa198'
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green='rgb:859900'
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echo "
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# code
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face value ${cyan}
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face type ${yellow}
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face variable ${blue}
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face module ${cyan}
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face function ${blue}
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face string ${cyan}
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face keyword ${green}
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face operator ${green}
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face attribute ${violet}
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face comment ${base1}
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face meta ${orange}
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face builtin default+b
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# markup
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face title ${blue}+b
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face header ${blue}
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face bold ${base01}+b
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face italic ${base01}+i
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face mono ${base1}
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face block ${cyan}
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face link ${base01}
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face bullet ${yellow}
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face list ${green}
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# builtin
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face Default ${base00},${base3}
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face PrimarySelection ${base3},${blue}
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face SecondarySelection ${base1},${base01}
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face PrimaryCursor ${base3},${base00}
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face SecondaryCursor ${base3},${base1}
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face LineNumbers ${base1},${base2}
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face LineNumberCursor ${base01},${base2}
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face LineNumbersWrapped ${base2},${base2}
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face MenuForeground ${base3},${yellow}
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face MenuBackground ${base01},${base2}
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face MenuInfo ${base1}
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face Information ${base2},${base1}
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face Error ${red},default+b
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face StatusLine ${base01},${base2}+b
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face StatusLineMode ${orange}
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face StatusLineInfo ${cyan}
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face StatusLineValue ${green}
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face StatusCursor ${base0},${base03}
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face Prompt ${yellow}+b
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face MatchingChar ${red},${base2}+b
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face BufferPadding ${base1},${base3}
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"
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}
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@ -1,71 +0,0 @@
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# solarized theme
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%sh{
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# Base color definitions
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base03="rgb:002b36"
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base02="rgb:073642"
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base01="rgb:586e75"
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base00="rgb:657b83"
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base0="rgb:839496"
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base1="rgb:93a1a1"
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base2="rgb:eee8d5"
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base3="rgb:fdf6e3"
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yellow="rgb:b58900"
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orange="rgb:cb4b16"
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red="rgb:dc322f"
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magenta="rgb:d33682"
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violet="rgb:6c71c4"
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blue="rgb:268bd2"
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cyan="rgb:2aa198"
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green="rgb:859900"
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echo "
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# then we map them to code
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face value ${cyan}
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face type ${yellow}
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face variable ${blue}
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face module ${cyan}
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face function default
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face string ${cyan}
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face keyword ${green}
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face operator default
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face attribute ${violet}
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face comment ${base01}
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face meta ${orange}
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face builtin default+b
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# and markup
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face title ${yellow}
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face header ${blue}
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face bold ${base1}
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face italic ${base2}
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face mono ${base3}
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face block ${violet}
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face link ${magenta}
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face bullet ${orange}
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face list ${yellow}
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# and built in faces
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face Default ${base0},${base03}
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face PrimarySelection white,blue
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face SecondarySelection black,blue
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face PrimaryCursor black,white
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face SecondaryCursor black,white
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face LineNumbers ${base0},${base03}
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face LineNumberCursor default,${base03}+b
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face MenuForeground ${cyan},${base01}
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face MenuBackground ${base02},${base01}
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face MenuInfo ${base03}
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face Information ${base02},${base1}
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face Error default,red
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face StatusLine default,${base02}
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face StatusLineMode ${orange}
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face StatusLineInfo ${cyan}
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face StatusLineValue ${green}
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face StatusCursor ${base00},${base3}
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face Prompt yellow
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face MatchingChar default+b
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face BufferPadding ${base01},${base03}
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"
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}
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