Do not use a hash to determine if a window must be redrawn
Collision happens Fixes #569
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3e0e32cfbb
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@ -72,22 +72,38 @@ void Window::center_column(CharCount buffer_column)
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display_column_at(buffer_column, m_dimensions.column/2_char);
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}
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size_t Window::compute_hash(const Context& context) const
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Window::Setup Window::build_setup(const Context& context) const
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{
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size_t res = hash_values(m_position, context.ui().dimensions(), context.buffer().timestamp());
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Vector<BufferRange> selections;
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for (auto& sel : context.selections())
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selections.push_back({sel.cursor(), sel.anchor()});
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auto& selections = context.selections();
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res = combine_hash(res, hash_value(selections.main_index()));
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for (auto& sel : selections)
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res = combine_hash(res, hash_values((const ByteCoord&)sel.cursor(), sel.anchor()));
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return res;
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return { m_position,
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context.ui().dimensions(),
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context.buffer().timestamp(),
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context.selections().main_index(),
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std::move(selections) };
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}
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bool Window::needs_redraw(const Context& context) const
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{
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size_t hash = compute_hash(context);
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return hash != m_hash;
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auto& selections = context.selections();
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if (m_position != m_last_setup.position or
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context.ui().dimensions() != m_last_setup.dimensions or
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context.buffer().timestamp() != m_last_setup.timestamp or
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selections.main_index() != m_last_setup.main_selection or
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selections.size() != m_last_setup.selections.size())
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return true;
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for (int i = 0; i < selections.size(); ++i)
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{
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if (selections[i].cursor() != m_last_setup.selections[i].begin or
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selections[i].anchor() != m_last_setup.selections[i].end)
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return true;
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}
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return false;
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}
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const DisplayBuffer& Window::update_display_buffer(const Context& context)
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@ -120,7 +136,7 @@ const DisplayBuffer& Window::update_display_buffer(const Context& context)
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line.trim(m_position.column, m_dimensions.column, true);
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m_display_buffer.optimize();
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m_hash = compute_hash(context);
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m_last_setup = build_setup(context);
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return m_display_buffer;
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}
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@ -41,7 +41,7 @@ public:
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Buffer& buffer() const { return *m_buffer; }
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bool needs_redraw(const Context& context) const;
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void force_redraw() { m_hash = -1; }
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void force_redraw() { m_last_setup = Setup{}; }
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ByteCoord offset_coord(ByteCoord coord, CharCount offset);
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ByteCoordAndTarget offset_coord(ByteCoordAndTarget coord, LineCount offset);
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@ -55,8 +55,6 @@ private:
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void run_hook_in_own_context(StringView hook_name, StringView param);
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size_t compute_hash(const Context& context) const;
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SafePtr<Buffer> m_buffer;
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CharCoord m_position;
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@ -66,8 +64,16 @@ private:
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HighlighterGroup m_highlighters;
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HighlighterGroup m_builtin_highlighters;
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// hash used to determine if a redraw is necessary
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size_t m_hash = -1;
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struct Setup
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{
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CharCoord position;
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CharCoord dimensions;
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size_t timestamp;
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size_t main_selection;
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Vector<BufferRange> selections;
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};
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Setup build_setup(const Context& context) const;
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Setup m_last_setup;
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};
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}
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