CommandManager: Use byte rather than columns for token positions

Not only are display columns rarely used to give error positions,
but they make the parsing much slower as for each token we need to
compute the column in the line.
This commit is contained in:
Maxime Coste 2018-02-09 20:30:33 +11:00
parent 39c0c03351
commit b7a3d80bde
2 changed files with 6 additions and 6 deletions

View File

@ -85,9 +85,9 @@ public:
return {}; return {};
} }
DisplayCoord coord() const BufferCoord coord() const
{ {
return {line, utf8::column_distance(line_start, pos)}; return {line, (int)(pos - line_start)};
} }
StringView str; StringView str;
@ -432,7 +432,7 @@ CommandManager::find_command(const Context& context, StringView name) const
void CommandManager::execute_single_command(CommandParameters params, void CommandManager::execute_single_command(CommandParameters params,
Context& context, Context& context,
const ShellContext& shell_context, const ShellContext& shell_context,
DisplayCoord pos) BufferCoord pos)
{ {
if (params.empty()) if (params.empty())
return; return;
@ -481,7 +481,7 @@ void CommandManager::execute(StringView command_line,
// Tokens are going to be read as a stack // Tokens are going to be read as a stack
std::reverse(tokens.begin(), tokens.end()); std::reverse(tokens.begin(), tokens.end());
DisplayCoord command_coord; BufferCoord command_coord;
Vector<String> params; Vector<String> params;
while (not tokens.empty()) while (not tokens.empty())
{ {

View File

@ -57,7 +57,7 @@ struct Token
Type type; Type type;
ByteCount begin; ByteCount begin;
ByteCount end; ByteCount end;
DisplayCoord coord; BufferCoord coord;
String content; String content;
}; };
@ -99,7 +99,7 @@ private:
void execute_single_command(CommandParameters params, void execute_single_command(CommandParameters params,
Context& context, Context& context,
const ShellContext& shell_context, const ShellContext& shell_context,
DisplayCoord pos); BufferCoord pos);
struct Command struct Command
{ {