Small documentation tweak in display_buffer.hh
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@ -134,6 +134,7 @@ public:
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// the line is less that col_count character
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void trim(ColumnCount first_col, ColumnCount col_count, bool only_buffer);
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// Merge together consecutive atoms sharing the same display attributes
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void optimize();
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private:
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void compute_range();
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@ -146,7 +147,7 @@ DisplayLine parse_display_line(StringView line, const HashMap<String, DisplayLin
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class DisplayBuffer : public UseMemoryDomain<MemoryDomain::Display>
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{
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public:
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using LineList = Vector<DisplayLine, MemoryDomain::Display>;
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using LineList = Vector<DisplayLine>;
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DisplayBuffer() {}
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LineList& lines() { return m_lines; }
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@ -154,9 +155,11 @@ public:
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// returns the smallest BufferRange which contains every DisplayAtoms
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const BufferRange& range() const { return m_range; }
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void optimize();
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void compute_range();
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// Optimize all lines, set DisplayLine::optimize
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void optimize();
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private:
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LineList m_lines;
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BufferRange m_range;
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