EventManager: refactor (again)
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@ -12,38 +12,38 @@ void EventManager::watch(int fd, EventHandler handler)
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if (event != m_events.end())
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throw runtime_error("fd already watched");
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m_events.push_back(pollfd{ fd, POLLIN | POLLPRI, 0 });
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m_handlers.emplace(fd, std::move(handler));
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m_events.emplace_back(pollfd{ fd, POLLIN | POLLPRI, 0 });
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m_handlers.emplace_back(new EventHandler(std::move(handler)));
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}
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void EventManager::unwatch(int fd)
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{
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// do not unwatch now, do that at the end of handle_next_events,
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// so that if unwatch(fd) is called from fd event handler,
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// it is not deleted now.
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m_unwatched.push_back(fd);
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auto event = std::find_if(m_events.begin(), m_events.end(),
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[&](const pollfd& pfd) { return pfd.fd == fd; });
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assert(event != m_events.end());
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auto handler = m_handlers.begin() + (event - m_events.begin());
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// keep handler in m_handlers_trash so that it does not die now,
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// but at the end of handle_next_events. We do this as handler might
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// be our caller.
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m_handlers_trash.emplace_back(std::move(*handler));
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m_handlers.erase(handler);
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m_events.erase(event);
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}
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void EventManager::handle_next_events()
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{
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const int timeout_ms = 100;
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poll(m_events.data(), m_events.size(), timeout_ms);
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for (auto& event : m_events)
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for (size_t i = 0; i < m_events.size(); ++i)
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{
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auto& event = m_events[i];
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const int fd = event.fd;
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if ((event.revents or contains(m_forced, fd)) and not contains(m_unwatched, fd))
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m_handlers[fd](fd);
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if (event.revents or contains(m_forced, fd))
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(*m_handlers[i])(fd);
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}
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// remove unwatched.
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for (auto fd : m_unwatched)
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{
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auto it = std::find_if(m_events.begin(), m_events.end(),
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[fd](pollfd& p) { return p.fd == fd; });
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m_events.erase(it);
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m_handlers.erase(fd);
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}
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m_unwatched.clear();
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m_handlers_trash.clear();
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m_forced.clear();
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}
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@ -35,10 +35,10 @@ public:
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void force_signal(int fd);
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private:
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std::vector<pollfd> m_events;
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std::unordered_map<int, EventHandler> m_handlers;
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std::vector<int> m_forced;
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std::vector<int> m_unwatched;
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std::vector<pollfd> m_events;
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std::vector<std::unique_ptr<EventHandler>> m_handlers;
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std::vector<std::unique_ptr<EventHandler>> m_handlers_trash;
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std::vector<int> m_forced;
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};
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}
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