LineAndColumn: segregate into WindowCoord and BufferCoord
Having the same type to specify coordinates in window space or buffer space is error prone, now the compiler will tell if we use one for another.
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d5012c9379
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6668151c78
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@ -135,7 +135,7 @@ void Buffer::insert(const BufferIterator& position, const BufferString& string)
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compute_lines();
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}
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BufferIterator Buffer::iterator_at(const LineAndColumn& line_and_column) const
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BufferIterator Buffer::iterator_at(const BufferCoord& line_and_column) const
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{
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if (m_lines.empty())
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return begin();
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@ -145,9 +145,9 @@ BufferIterator Buffer::iterator_at(const LineAndColumn& line_and_column) const
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return BufferIterator(*this, m_lines[line] + column);
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}
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LineAndColumn Buffer::line_and_column_at(const BufferIterator& iterator) const
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BufferCoord Buffer::line_and_column_at(const BufferIterator& iterator) const
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{
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LineAndColumn result;
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BufferCoord result;
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if (not m_lines.empty())
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{
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result.line = line_at(iterator);
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@ -174,12 +174,12 @@ BufferSize Buffer::line_length(BufferPos line) const
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return end - m_lines[line];
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}
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LineAndColumn Buffer::clamp(const LineAndColumn& line_and_column) const
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BufferCoord Buffer::clamp(const BufferCoord& line_and_column) const
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{
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if (m_lines.empty())
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return LineAndColumn();
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return BufferCoord();
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LineAndColumn result(line_and_column.line, line_and_column.column);
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BufferCoord result(line_and_column.line, line_and_column.column);
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result.line = Kakoune::clamp<int>(0, m_lines.size() - 1, result.line);
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result.column = Kakoune::clamp<int>(0, line_length(result.line), result.column);
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return result;
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@ -4,6 +4,8 @@
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#include <string>
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#include <vector>
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#include "utils.hh"
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namespace Kakoune
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{
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@ -13,13 +15,10 @@ typedef int BufferSize;
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typedef char BufferChar;
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typedef std::basic_string<BufferChar> BufferString;
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struct LineAndColumn
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struct BufferCoord : LineAndColumn
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{
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BufferPos line;
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BufferPos column;
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LineAndColumn(BufferPos line = 0, BufferPos column = 0)
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: line(line), column(column) {}
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BufferCoord(int line = 0, int column = 0)
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: LineAndColumn(line, column) {}
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};
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class BufferIterator
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@ -82,10 +81,10 @@ public:
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BufferSize length() const;
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BufferIterator iterator_at(const LineAndColumn& line_and_column) const;
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LineAndColumn line_and_column_at(const BufferIterator& iterator) const;
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BufferIterator iterator_at(const BufferCoord& line_and_column) const;
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BufferCoord line_and_column_at(const BufferIterator& iterator) const;
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LineAndColumn clamp(const LineAndColumn& line_and_column) const;
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BufferCoord clamp(const BufferCoord& line_and_column) const;
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const std::string& name() const { return m_name; }
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16
src/main.cc
16
src/main.cc
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@ -15,11 +15,11 @@ void draw_window(Window& window)
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getmaxyx(stdscr, max_y, max_x);
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max_y -= 1;
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window.set_dimensions(LineAndColumn(max_y, max_x));
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window.set_dimensions(WindowCoord(max_y, max_x));
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window.update_display_buffer();
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LineAndColumn position;
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WindowCoord position;
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for (const DisplayAtom& atom : window.display_buffer())
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{
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const std::string& content = atom.content;
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@ -64,7 +64,7 @@ void draw_window(Window& window)
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addch('~');
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}
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const LineAndColumn& cursor_position = window.cursor_position();
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const WindowCoord& cursor_position = window.cursor_position();
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move(cursor_position.line, cursor_position.column);
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}
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@ -136,7 +136,7 @@ void do_insert(Window& window)
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{
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print_status("-- INSERT --");
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std::string inserted;
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LineAndColumn pos = window.cursor_position();
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WindowCoord pos = window.cursor_position();
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move(pos.line, pos.column);
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refresh();
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while(true)
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@ -281,10 +281,10 @@ void do_search(Window& window)
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std::unordered_map<char, std::function<void (Window& window, int count)>> keymap =
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{
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{ 'h', [](Window& window, int count) { if (count == 0) count = 1; window.move_cursor(LineAndColumn(0, -count)); window.empty_selections(); } },
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{ 'j', [](Window& window, int count) { if (count == 0) count = 1; window.move_cursor(LineAndColumn(count, 0)); window.empty_selections(); } },
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{ 'k', [](Window& window, int count) { if (count == 0) count = 1; window.move_cursor(LineAndColumn(-count, 0)); window.empty_selections(); } },
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{ 'l', [](Window& window, int count) { if (count == 0) count = 1; window.move_cursor(LineAndColumn(0, count)); window.empty_selections(); } },
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{ 'h', [](Window& window, int count) { if (count == 0) count = 1; window.move_cursor(WindowCoord(0, -count)); window.empty_selections(); } },
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{ 'j', [](Window& window, int count) { if (count == 0) count = 1; window.move_cursor(WindowCoord(count, 0)); window.empty_selections(); } },
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{ 'k', [](Window& window, int count) { if (count == 0) count = 1; window.move_cursor(WindowCoord(-count, 0)); window.empty_selections(); } },
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{ 'l', [](Window& window, int count) { if (count == 0) count = 1; window.move_cursor(WindowCoord(0, count)); window.empty_selections(); } },
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{ 'd', [](Window& window, int count) { window.erase(); window.empty_selections(); } },
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{ 'c', [](Window& window, int count) { window.erase(); do_insert(window); } },
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{ 'i', [](Window& window, int count) { do_insert(window); } },
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18
src/utils.hh
Normal file
18
src/utils.hh
Normal file
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@ -0,0 +1,18 @@
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#ifndef utils_hh_INCLUDED
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#define utils_hh_INCLUDED
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namespace Kakoune
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{
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struct LineAndColumn
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{
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int line;
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int column;
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LineAndColumn(int line = 0, int column = 0)
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: line(line), column(column) {}
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};
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}
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#endif // utils_hh_INCLUDED
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@ -28,9 +28,9 @@ void Window::erase()
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}
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}
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static LineAndColumn measure_string(const Window::String& string)
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static WindowCoord measure_string(const Window::String& string)
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{
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LineAndColumn result(0, 0);
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WindowCoord result(0, 0);
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for (size_t i = 0; i < string.length(); ++i)
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{
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if (string[i] == '\n')
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@ -64,7 +64,7 @@ void Window::append(const String& string)
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{
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if (m_selections.empty())
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{
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move_cursor(LineAndColumn(0 , 1));
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move_cursor(WindowCoord(0 , 1));
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insert(string);
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}
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@ -74,24 +74,24 @@ void Window::append(const String& string)
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}
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}
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LineAndColumn Window::window_to_buffer(const LineAndColumn& window_pos) const
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BufferCoord Window::window_to_buffer(const WindowCoord& window_pos) const
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{
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return LineAndColumn(m_position.line + window_pos.line,
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m_position.column + window_pos.column);
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return BufferCoord(m_position.line + window_pos.line,
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m_position.column + window_pos.column);
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}
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LineAndColumn Window::buffer_to_window(const LineAndColumn& buffer_pos) const
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WindowCoord Window::buffer_to_window(const BufferCoord& buffer_pos) const
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{
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return LineAndColumn(buffer_pos.line - m_position.line,
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buffer_pos.column - m_position.column);
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return WindowCoord(buffer_pos.line - m_position.line,
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buffer_pos.column - m_position.column);
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}
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BufferIterator Window::iterator_at(const LineAndColumn& window_pos) const
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BufferIterator Window::iterator_at(const WindowCoord& window_pos) const
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{
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return m_buffer->iterator_at(window_to_buffer(window_pos));
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}
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LineAndColumn Window::line_and_column_at(const BufferIterator& iterator) const
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WindowCoord Window::line_and_column_at(const BufferIterator& iterator) const
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{
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return buffer_to_window(m_buffer->line_and_column_at(iterator));
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}
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@ -119,11 +119,11 @@ void Window::select(bool append, const Selector& selector)
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scroll_to_keep_cursor_visible_ifn();
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}
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void Window::move_cursor(const LineAndColumn& offset)
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void Window::move_cursor(const WindowCoord& offset)
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{
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LineAndColumn target_position =
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window_to_buffer(LineAndColumn(m_cursor.line + offset.line,
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m_cursor.column + offset.column));
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BufferCoord target_position =
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window_to_buffer(WindowCoord(m_cursor.line + offset.line,
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m_cursor.column + offset.column));
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m_cursor = buffer_to_window(m_buffer->clamp(target_position));
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@ -165,7 +165,7 @@ void Window::update_display_buffer()
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}
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}
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void Window::set_dimensions(const LineAndColumn& dimensions)
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void Window::set_dimensions(const WindowCoord& dimensions)
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{
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m_dimensions = dimensions;
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}
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@ -3,12 +3,21 @@
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#include <memory>
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#include <functional>
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#include "utils.hh"
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#include "buffer.hh"
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#include "display_buffer.hh"
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namespace Kakoune
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{
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struct WindowCoord : LineAndColumn
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{
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WindowCoord(int line = 0, int column = 0)
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: LineAndColumn(line, column) {}
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};
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struct Selection
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{
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Selection(const BufferIterator& begin, const BufferIterator& end)
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@ -33,24 +42,25 @@ public:
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void insert(const String& string);
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void append(const String& string);
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const LineAndColumn& position() const { return m_position; }
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const LineAndColumn& cursor_position() const { return m_cursor; }
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const BufferCoord& position() const { return m_position; }
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const WindowCoord& cursor_position() const { return m_cursor; }
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const std::shared_ptr<Buffer>& buffer() const { return m_buffer; }
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LineAndColumn window_to_buffer(const LineAndColumn& window_pos) const;
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LineAndColumn buffer_to_window(const LineAndColumn& buffer_pos) const;
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BufferIterator iterator_at(const LineAndColumn& window_pos) const;
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LineAndColumn line_and_column_at(const BufferIterator& iterator) const;
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BufferCoord window_to_buffer(const WindowCoord& window_pos) const;
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WindowCoord buffer_to_window(const BufferCoord& buffer_pos) const;
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void move_cursor(const LineAndColumn& offset);
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BufferIterator iterator_at(const WindowCoord& window_pos) const;
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WindowCoord line_and_column_at(const BufferIterator& iterator) const;
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void move_cursor(const WindowCoord& offset);
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const SelectionList& selections() const { return m_selections; }
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void empty_selections();
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void select(bool append, const Selector& selector);
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void set_dimensions(const LineAndColumn& dimensions);
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void set_dimensions(const WindowCoord& dimensions);
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const DisplayBuffer& display_buffer() const { return m_display_buffer; }
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@ -60,9 +70,9 @@ private:
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void scroll_to_keep_cursor_visible_ifn();
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std::shared_ptr<Buffer> m_buffer;
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LineAndColumn m_position;
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LineAndColumn m_cursor;
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LineAndColumn m_dimensions;
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BufferCoord m_position;
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WindowCoord m_cursor;
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WindowCoord m_dimensions;
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SelectionList m_selections;
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DisplayBuffer m_display_buffer;
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};
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