src: Run and display the time taken by unit tests to run in debug mode
Knowing how much time the editor took to run unit tests gives users a notion of how fast it's performing on a given system.
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@ -8,6 +8,7 @@ namespace Kakoune
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using Clock = std::chrono::steady_clock;
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using Clock = std::chrono::steady_clock;
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using TimePoint = Clock::time_point;
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using TimePoint = Clock::time_point;
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using DurationMs = std::chrono::milliseconds;
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}
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}
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@ -26,6 +26,7 @@
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#include "string.hh"
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#include "string.hh"
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#include "unit_tests.hh"
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#include "unit_tests.hh"
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#include "window.hh"
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#include "window.hh"
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#include "clock.hh"
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#include <fcntl.h>
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#include <fcntl.h>
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#include <locale>
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#include <locale>
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@ -651,9 +652,14 @@ int run_server(StringView session, StringView server_init,
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global_scope.options()["debug"].set(debug_flags);
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global_scope.options()["debug"].set(debug_flags);
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write_to_debug_buffer("*** This is the debug buffer, where debug info will be written ***");
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const auto start_time = Clock::now();
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UnitTest::run_all_tests();
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UnitTest::run_all_tests();
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write_to_debug_buffer("*** This is the debug buffer, where debug info will be written ***");
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if (debug_flags & DebugFlags::Profile)
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write_to_debug_buffer(format("running the unit tests took {} ms",
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std::chrono::duration_cast<DurationMs>(Clock::now() - start_time).count()));
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GlobalScope::instance().options().get_local_option("readonly").set<bool>(flags & ServerFlags::ReadOnly);
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GlobalScope::instance().options().get_local_option("readonly").set<bool>(flags & ServerFlags::ReadOnly);
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