expose exec_keys function in commands.hh
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parent
9936ace0db
commit
577734dae7
142
src/commands.cc
142
src/commands.cc
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@ -472,77 +472,6 @@ void set_option(OptionManager& options, const CommandParameters& params,
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options.set_option(params[0], Option(params[1]));
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}
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class RegisterRestorer
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{
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public:
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RegisterRestorer(char name, const Context& context)
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: m_name(name)
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{
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memoryview<String> save = RegisterManager::instance()[name].values(context);
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m_save = std::vector<String>(save.begin(), save.end());
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}
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~RegisterRestorer()
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{ RegisterManager::instance()[m_name] = m_save; }
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private:
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std::vector<String> m_save;
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char m_name;
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};
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class BatchUI : public UserInterface
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{
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public:
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BatchUI(const KeyList& keys)
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: m_keys(keys), m_pos(0) {}
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Key get_key() override
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{
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assert(m_pos < m_keys.size());
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return m_keys[m_pos++];
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}
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bool is_key_available() override { return m_pos < m_keys.size(); }
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void print_status(const String& , CharCount) override {}
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void draw(const DisplayBuffer&, const String&) override {}
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void menu_show(const memoryview<String>&,
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const DisplayCoord&, MenuStyle) override {}
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void menu_select(int) override {}
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void menu_hide() override {}
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void info_show(const String&, const DisplayCoord&, MenuStyle) override {}
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void info_hide() override {}
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DisplayCoord dimensions() override { return { 0, 0 }; }
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void set_input_callback(InputCallback callback) {}
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private:
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const KeyList& m_keys;
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size_t m_pos;
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};
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void exec_keys(const KeyList& keys, Context& context)
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{
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RegisterRestorer quote('"', context);
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RegisterRestorer slash('/', context);
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scoped_edition edition(context.editor());
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BatchUI batch_ui(keys);
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InputHandler batch_input_handler(batch_ui);
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batch_input_handler.context().change_editor(context.editor());
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batch_input_handler.handle_available_inputs();
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auto& new_editor = batch_input_handler.context().editor();
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if (&new_editor != &context.editor())
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{
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context.push_jump();
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context.change_editor(new_editor);
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}
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}
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template<typename Func>
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void context_wrap(const CommandParameters& params, Context& context, Func func)
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{
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@ -691,6 +620,77 @@ void set_client_name(const CommandParameters& params, Context& context)
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ClientManager::instance().set_client_name(context, params[0]);
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}
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class RegisterRestorer
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{
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public:
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RegisterRestorer(char name, const Context& context)
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: m_name(name)
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{
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memoryview<String> save = RegisterManager::instance()[name].values(context);
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m_save = std::vector<String>(save.begin(), save.end());
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}
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~RegisterRestorer()
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{ RegisterManager::instance()[m_name] = m_save; }
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private:
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std::vector<String> m_save;
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char m_name;
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};
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class BatchUI : public UserInterface
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{
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public:
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BatchUI(const KeyList& keys)
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: m_keys(keys), m_pos(0) {}
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Key get_key() override
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{
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assert(m_pos < m_keys.size());
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return m_keys[m_pos++];
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}
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bool is_key_available() override { return m_pos < m_keys.size(); }
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void print_status(const String& , CharCount) override {}
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void draw(const DisplayBuffer&, const String&) override {}
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void menu_show(const memoryview<String>&,
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const DisplayCoord&, MenuStyle) override {}
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void menu_select(int) override {}
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void menu_hide() override {}
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void info_show(const String&, const DisplayCoord&, MenuStyle) override {}
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void info_hide() override {}
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DisplayCoord dimensions() override { return { 0, 0 }; }
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void set_input_callback(InputCallback callback) {}
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private:
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const KeyList& m_keys;
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size_t m_pos;
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};
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}
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void exec_keys(const KeyList& keys, Context& context)
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{
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RegisterRestorer quote('"', context);
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RegisterRestorer slash('/', context);
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scoped_edition edition(context.editor());
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BatchUI batch_ui(keys);
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InputHandler batch_input_handler(batch_ui);
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batch_input_handler.context().change_editor(context.editor());
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batch_input_handler.handle_available_inputs();
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auto& new_editor = batch_input_handler.context().editor();
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if (&new_editor != &context.editor())
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{
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context.push_jump();
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context.change_editor(new_editor);
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}
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}
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void register_commands()
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@ -1,10 +1,15 @@
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#ifndef commands_hh_INCLUDED
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#define commands_hh_INCLUDED
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#include "keys.hh"
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namespace Kakoune
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{
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struct Context;
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void register_commands();
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void exec_keys(const KeyList& keys, Context& context);
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}
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