Fix redrawing of windows when only the status line changes
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@ -88,16 +88,21 @@ void Client::change_buffer(Buffer& buffer)
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void Client::redraw_ifn()
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void Client::redraw_ifn()
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{
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{
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if (context().window().timestamp() != context().buffer().timestamp())
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DisplayLine mode_line = generate_mode_line();
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const bool buffer_changed = context().window().timestamp() != context().buffer().timestamp();
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if (buffer_changed or mode_line.atoms() != m_mode_line.atoms())
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{
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if (buffer_changed)
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{
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{
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CharCoord dimensions = context().ui().dimensions();
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CharCoord dimensions = context().ui().dimensions();
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if (dimensions == CharCoord{0,0})
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if (dimensions == CharCoord{0,0})
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return;
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return;
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context().window().set_dimensions(dimensions);
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context().window().set_dimensions(dimensions);
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context().window().update_display_buffer(context());
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context().window().update_display_buffer(context());
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}
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m_mode_line = std::move(mode_line);
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context().ui().draw(context().window().display_buffer(),
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context().ui().draw(context().window().display_buffer(),
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m_status_line, generate_mode_line());
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m_status_line, m_mode_line);
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}
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}
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context().ui().refresh();
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context().ui().refresh();
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}
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}
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@ -53,6 +53,7 @@ private:
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InputHandler m_input_handler;
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InputHandler m_input_handler;
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DisplayLine m_status_line;
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DisplayLine m_status_line;
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DisplayLine m_mode_line;
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};
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};
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}
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}
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@ -105,6 +105,13 @@ public:
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void trim_end(CharCount count);
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void trim_end(CharCount count);
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void check_invariant() const;
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void check_invariant() const;
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bool operator==(const DisplayAtom& other) const
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{
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return colors == other.colors or attribute == other.attribute or
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content() == other.content();
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}
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public:
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public:
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ColorPair colors = {Colors::Default, Colors::Default};
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ColorPair colors = {Colors::Default, Colors::Default};
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Attribute attribute = Normal;
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Attribute attribute = Normal;
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