Add a BufferManager singleton class, handling buffer lifetime

it also provide access to buffers by name
This commit is contained in:
Maxime Coste 2011-09-08 00:11:48 +00:00
parent 511df5b660
commit 535e200587
3 changed files with 97 additions and 0 deletions

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@ -1,4 +1,7 @@
#include "buffer.hh" #include "buffer.hh"
#include "buffer_manager.hh"
#include <cassert> #include <cassert>
namespace Kakoune namespace Kakoune
@ -122,6 +125,8 @@ Buffer::Buffer(const std::string& name, const BufferString& initial_content)
: m_name(name), m_history(1), m_history_cursor(m_history.begin()), : m_name(name), m_history(1), m_history_cursor(m_history.begin()),
m_content(initial_content) m_content(initial_content)
{ {
BufferManager::instance().register_buffer(this);
compute_lines(); compute_lines();
} }

60
src/buffer_manager.cc Normal file
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@ -0,0 +1,60 @@
#include "buffer_manager.hh"
#include "buffer.hh"
#include "window.hh"
#include <cassert>
namespace Kakoune
{
struct name_not_unique {};
BufferManager* BufferManager::ms_instance = nullptr;
BufferManager& BufferManager::instance()
{
if (not ms_instance)
ms_instance = new BufferManager();
return *ms_instance;
}
void BufferManager::delete_instance()
{
delete ms_instance;
ms_instance = nullptr;
}
BufferManager::BufferManager()
{
}
void BufferManager::register_buffer(Buffer* buffer)
{
assert(buffer);
const std::string& name = buffer->name();
if (m_buffers.find(name) != m_buffers.end())
throw name_not_unique();
m_buffers[name] = std::unique_ptr<Buffer>(buffer);
}
void BufferManager::delete_buffer(Buffer* buffer)
{
assert(buffer);
auto buffer_it = m_buffers.find(buffer->name());
assert(buffer_it->second.get() == buffer);
m_buffers.erase(buffer_it);
}
Buffer* BufferManager::get_buffer(const std::string& name)
{
if (m_buffers.find(name) == m_buffers.end())
return nullptr;
return m_buffers[name].get();
}
}

32
src/buffer_manager.hh Normal file
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@ -0,0 +1,32 @@
#ifndef buffer_manager_hh_INCLUDED
#define buffer_manager_hh_INCLUDED
#include "buffer.hh"
#include <unordered_map>
#include <memory>
namespace Kakoune
{
class BufferManager
{
public:
void register_buffer(Buffer* buffer);
void delete_buffer(Buffer* buffer);
Buffer* get_buffer(const std::string& name);
static BufferManager& instance();
static void delete_instance();
private:
BufferManager();
static BufferManager* ms_instance;
std::unordered_map<std::string, std::unique_ptr<Buffer>> m_buffers;
};
}
#endif // buffer_manager_hh_INCLUDED