Context: explicit constructors and more comments
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@ -8,19 +8,24 @@
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namespace Kakoune
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namespace Kakoune
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{
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{
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// A Context is provided to all commands, it permits
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// A Context is used to access non singleton objects for various services
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// to access a client, window, editor or buffer if available.
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// in commands.
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//
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// The Context object links a Client, an Editor (which may be a Window),
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// and a UserInterface. It may represent an interactive user window, or
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// a hook execution or a macro replay.
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struct Context
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struct Context
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{
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{
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Context() {}
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Context() {}
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Context(Editor& editor)
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explicit Context(Editor& editor)
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: m_editor(&editor) {}
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: m_editor(&editor) {}
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Context(Client& client)
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explicit Context(Client& client)
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: m_client(&client) {}
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: m_client(&client) {}
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// to allow func(Context(Editor(...)))
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// to allow func(Context(Editor(...)))
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Context(Editor&& editor)
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// make sure the context will not survive the next ';'
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explicit Context(Editor&& editor)
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: m_editor(&editor) {}
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: m_editor(&editor) {}
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Context(const Context&) = delete;
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Context(const Context&) = delete;
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