fix improper set/get = highlight for Godot v4.x GDScript

This commit is contained in:
Răzvan C. Rădulescu 2023-03-25 07:14:34 +02:00
parent 6ff293ad3a
commit 1e597eb010

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@ -65,8 +65,8 @@ add-highlighter shared/gdscript/code/ regex \b[A-Z_][A-Z0-9_]*\b
# annotations # annotations
add-highlighter shared/gdscript/code/ regex @\w+ 0:attribute add-highlighter shared/gdscript/code/ regex @\w+ 0:attribute
# special case of get =, set = # special case of get =, set =
add-highlighter shared/gdscript/code/ regex (get)\h*=\h*(\w+) 1:keyword 2:function add-highlighter shared/gdscript/code/ regex \b(get)\h*=\h*(\w+) 1:keyword 2:function
add-highlighter shared/gdscript/code/ regex (set)\h*=\h*(\w+) 1:keyword 2:function add-highlighter shared/gdscript/code/ regex \b(set)\h*=\h*(\w+) 1:keyword 2:function
# keywords and built-ins # keywords and built-ins
evaluate-commands %sh{ evaluate-commands %sh{
keywords="as await break breakpoint class class_name const continue elif else enum extends for func if in is match pass return self signal static super var void while" keywords="as await break breakpoint class class_name const continue elif else enum extends for func if in is match pass return self signal static super var void while"