Window: handle horizontal scrolling correctly

Window::scroll_to_keep_cursor_visible_ifn now highlights the cursor
line in order to find its real display position (for example if the
number_lines highlighter is present it may modify the position).
This commit is contained in:
Maxime Coste 2012-07-15 01:48:50 +02:00
parent 6e072d1a61
commit 1d5180e782
2 changed files with 47 additions and 11 deletions

View File

@ -72,16 +72,54 @@ void Window::set_dimensions(const DisplayCoord& dimensions)
void Window::scroll_to_keep_cursor_visible_ifn() void Window::scroll_to_keep_cursor_visible_ifn()
{ {
BufferCoord cursor = buffer().line_and_column_at(selections().back().last()); BufferIterator cursor = selections().back().last();
if (cursor.line < m_position.line)
m_position.line = cursor.line;
else if (cursor.line >= m_position.line + m_dimensions.line)
m_position.line = cursor.line - (m_dimensions.line - 1);
if (cursor.column < m_position.column) // scroll lines if needed
m_position.column = cursor.column; if (cursor.line() < m_position.line)
else if (cursor.column >= m_position.column + m_dimensions.column) m_position.line = cursor.line();
m_position.column = cursor.column - (m_dimensions.column - 1); else if (cursor.line() >= m_position.line + m_dimensions.line)
m_position.line = cursor.line() - (m_dimensions.line - 1);
// highlight only the line containing the cursor
DisplayBuffer display_buffer;
DisplayBuffer::LineList& lines = display_buffer.lines();
lines.push_back(DisplayLine(cursor.line()));
BufferIterator line_begin = buffer().iterator_at_line_begin(cursor);
BufferIterator line_end = buffer().iterator_at_line_end(cursor);
lines.back().push_back(DisplayAtom(AtomContent(line_begin, line_end)));
display_buffer.compute_range();
m_highlighters(display_buffer);
// now we can compute where the cursor is in display columns
// (this is only valid if highlighting one line and multiple lines put
// the cursor in the same position, however I do not find any sane example
// of highlighters not doing that)
int column = 0;
for (auto& atom : lines.back())
{
if (atom.content.has_buffer_range() and
atom.content.begin() <= cursor and atom.content.end() > cursor)
{
if (atom.content.type() == AtomContent::BufferRange)
column += cursor - atom.content.begin();
else
column += atom.content.content().length();
// we could early out on this, but having scrolling left
// faster than not scrolling at all is not really useful.
if (cursor.column() < m_position.column)
m_position.column = cursor.column();
else if (column >= m_position.column + m_dimensions.column)
m_position.column = column - (m_dimensions.column - 1);
return;
}
column += atom.content.content().length();
}
// the cursor should always be visible.
assert(false);
} }
String Window::status_line() const String Window::status_line() const

View File

@ -1,8 +1,6 @@
#ifndef window_hh_INCLUDED #ifndef window_hh_INCLUDED
#define window_hh_INCLUDED #define window_hh_INCLUDED
#include <functional>
#include "editor.hh" #include "editor.hh"
#include "display_buffer.hh" #include "display_buffer.hh"
#include "completion.hh" #include "completion.hh"