move remoting code to remote.cc
ClientAccepter is now Server's implementation detail and all socket logic are isolated in remote.cc
This commit is contained in:
parent
b309d1df61
commit
0b45a725e4
75
src/main.cc
75
src/main.cc
|
@ -27,14 +27,8 @@
|
|||
#endif
|
||||
|
||||
#include <unordered_map>
|
||||
#include <sys/types.h>
|
||||
#include <sys/socket.h>
|
||||
#include <sys/un.h>
|
||||
#include <sys/wait.h>
|
||||
#include <unistd.h>
|
||||
#include <fcntl.h>
|
||||
|
||||
#include <locale>
|
||||
#include <signal.h>
|
||||
|
||||
using namespace Kakoune;
|
||||
using namespace std::placeholders;
|
||||
|
@ -686,50 +680,6 @@ std::unordered_map<Key, std::function<void (Context& context)>> keymap =
|
|||
|
||||
void run_unit_tests();
|
||||
|
||||
struct Server : public Singleton<Server>
|
||||
{
|
||||
Server()
|
||||
{
|
||||
m_filename = "/tmp/kak-" + int_to_str(getpid());
|
||||
|
||||
int listen_sock = socket(AF_UNIX, SOCK_STREAM, 0);
|
||||
fcntl(listen_sock, F_SETFD, FD_CLOEXEC);
|
||||
sockaddr_un addr;
|
||||
addr.sun_family = AF_UNIX;
|
||||
strncpy(addr.sun_path, m_filename.c_str(), sizeof(addr.sun_path) - 1);
|
||||
|
||||
if (bind(listen_sock, (sockaddr*) &addr, sizeof(sockaddr_un)) == -1)
|
||||
throw runtime_error("unable to bind listen socket " + m_filename);
|
||||
|
||||
if (listen(listen_sock, 4) == -1)
|
||||
throw runtime_error("unable to listen on socket " + m_filename);
|
||||
|
||||
auto accepter = [](FDWatcher& watcher) {
|
||||
sockaddr_un client_addr;
|
||||
socklen_t client_addr_len = sizeof(sockaddr_un);
|
||||
int sock = accept(watcher.fd(), (sockaddr*) &client_addr, &client_addr_len);
|
||||
if (sock == -1)
|
||||
throw runtime_error("accept failed");
|
||||
fcntl(sock, F_SETFD, FD_CLOEXEC);
|
||||
|
||||
new ClientAccepter{sock};
|
||||
};
|
||||
m_listener.reset(new FDWatcher{listen_sock, accepter});
|
||||
}
|
||||
|
||||
~Server()
|
||||
{
|
||||
unlink(m_filename.c_str());
|
||||
close(m_listener->fd());
|
||||
}
|
||||
|
||||
const String& filename() const { return m_filename; }
|
||||
|
||||
private:
|
||||
String m_filename;
|
||||
std::unique_ptr<FDWatcher> m_listener;
|
||||
};
|
||||
|
||||
void register_env_vars()
|
||||
{
|
||||
ShellManager& shell_manager = ShellManager::instance();
|
||||
|
@ -804,24 +754,6 @@ void create_local_client(const String& init_command)
|
|||
std::unique_ptr<UserInterface>{ui}, init_command);
|
||||
}
|
||||
|
||||
RemoteClient* connect_to(const String& pid, const String& init_command)
|
||||
{
|
||||
auto filename = "/tmp/kak-" + pid;
|
||||
|
||||
int sock = socket(AF_UNIX, SOCK_STREAM, 0);
|
||||
fcntl(sock, F_SETFD, FD_CLOEXEC);
|
||||
sockaddr_un addr;
|
||||
addr.sun_family = AF_UNIX;
|
||||
strncpy(addr.sun_path, filename.c_str(), sizeof(addr.sun_path) - 1);
|
||||
if (connect(sock, (sockaddr*)&addr, sizeof(addr.sun_path)) == -1)
|
||||
throw runtime_error("connect to " + filename + " failed");
|
||||
|
||||
NCursesUI* ui = new NCursesUI{};
|
||||
RemoteClient* remote_client = new RemoteClient{sock, ui, init_command};
|
||||
|
||||
return remote_client;
|
||||
}
|
||||
|
||||
void signal_handler(int signal)
|
||||
{
|
||||
endwin();
|
||||
|
@ -862,8 +794,9 @@ int main(int argc, char* argv[])
|
|||
{
|
||||
try
|
||||
{
|
||||
std::unique_ptr<RemoteClient> client(
|
||||
connect_to(parser.option_value("c"), init_command));
|
||||
auto client = connect_to(parser.option_value("c"),
|
||||
std::unique_ptr<UserInterface>{new NCursesUI{}},
|
||||
init_command);
|
||||
while (true)
|
||||
event_manager.handle_next_events();
|
||||
}
|
||||
|
|
|
@ -9,6 +9,11 @@
|
|||
|
||||
#include <sys/types.h>
|
||||
#include <sys/socket.h>
|
||||
#include <sys/un.h>
|
||||
#include <sys/wait.h>
|
||||
#include <unistd.h>
|
||||
#include <fcntl.h>
|
||||
|
||||
|
||||
namespace Kakoune
|
||||
{
|
||||
|
@ -303,9 +308,9 @@ void RemoteUI::set_input_callback(InputCallback callback)
|
|||
m_input_callback = std::move(callback);
|
||||
}
|
||||
|
||||
RemoteClient::RemoteClient(int socket, UserInterface* ui,
|
||||
RemoteClient::RemoteClient(int socket, std::unique_ptr<UserInterface>&& ui,
|
||||
const String& init_command)
|
||||
: m_ui(ui), m_dimensions(ui->dimensions()),
|
||||
: m_ui(std::move(ui)), m_dimensions(m_ui->dimensions()),
|
||||
m_socket_watcher{socket, [this](FDWatcher&){ process_next_message(); }}
|
||||
{
|
||||
Message msg(socket);
|
||||
|
@ -380,11 +385,38 @@ void RemoteClient::write_next_key()
|
|||
}
|
||||
}
|
||||
|
||||
ClientAccepter::ClientAccepter(int socket)
|
||||
std::unique_ptr<RemoteClient> connect_to(const String& pid, std::unique_ptr<UserInterface>&& ui,
|
||||
const String& init_command)
|
||||
{
|
||||
auto filename = "/tmp/kak-" + pid;
|
||||
|
||||
int sock = socket(AF_UNIX, SOCK_STREAM, 0);
|
||||
fcntl(sock, F_SETFD, FD_CLOEXEC);
|
||||
sockaddr_un addr;
|
||||
addr.sun_family = AF_UNIX;
|
||||
strncpy(addr.sun_path, filename.c_str(), sizeof(addr.sun_path) - 1);
|
||||
if (connect(sock, (sockaddr*)&addr, sizeof(addr.sun_path)) == -1)
|
||||
throw runtime_error("connect to " + filename + " failed");
|
||||
|
||||
return std::unique_ptr<RemoteClient>{new RemoteClient{sock, std::move(ui), init_command}};
|
||||
}
|
||||
|
||||
|
||||
// A client accepter handle a connection until it closes or a nul byte is
|
||||
// recieved. Everything recieved before is considered to be a command.
|
||||
//
|
||||
// * When a nul byte is recieved, the socket is handed to a new Client along
|
||||
// with the command.
|
||||
// * When the connection is closed, the command is run in an empty context.
|
||||
class ClientAccepter
|
||||
{
|
||||
public:
|
||||
ClientAccepter(int socket)
|
||||
: m_socket_watcher(socket, [this](FDWatcher&) { handle_available_input(); }) {}
|
||||
|
||||
void ClientAccepter::handle_available_input()
|
||||
{
|
||||
private:
|
||||
void handle_available_input()
|
||||
{
|
||||
int socket = m_socket_watcher.fd();
|
||||
timeval tv{ 0, 0 };
|
||||
fd_set rfds;
|
||||
|
@ -420,6 +452,45 @@ void ClientAccepter::handle_available_input()
|
|||
FD_SET(socket, &rfds);
|
||||
}
|
||||
while (select(socket+1, &rfds, NULL, NULL, &tv) == 1);
|
||||
}
|
||||
|
||||
String m_buffer;
|
||||
FDWatcher m_socket_watcher;
|
||||
};
|
||||
|
||||
Server::Server()
|
||||
{
|
||||
m_filename = "/tmp/kak-" + int_to_str(getpid());
|
||||
|
||||
int listen_sock = socket(AF_UNIX, SOCK_STREAM, 0);
|
||||
fcntl(listen_sock, F_SETFD, FD_CLOEXEC);
|
||||
sockaddr_un addr;
|
||||
addr.sun_family = AF_UNIX;
|
||||
strncpy(addr.sun_path, m_filename.c_str(), sizeof(addr.sun_path) - 1);
|
||||
|
||||
if (bind(listen_sock, (sockaddr*) &addr, sizeof(sockaddr_un)) == -1)
|
||||
throw runtime_error("unable to bind listen socket " + m_filename);
|
||||
|
||||
if (listen(listen_sock, 4) == -1)
|
||||
throw runtime_error("unable to listen on socket " + m_filename);
|
||||
|
||||
auto accepter = [](FDWatcher& watcher) {
|
||||
sockaddr_un client_addr;
|
||||
socklen_t client_addr_len = sizeof(sockaddr_un);
|
||||
int sock = accept(watcher.fd(), (sockaddr*) &client_addr, &client_addr_len);
|
||||
if (sock == -1)
|
||||
throw runtime_error("accept failed");
|
||||
fcntl(sock, F_SETFD, FD_CLOEXEC);
|
||||
|
||||
new ClientAccepter{sock};
|
||||
};
|
||||
m_listener.reset(new FDWatcher{listen_sock, accepter});
|
||||
}
|
||||
|
||||
Server::~Server()
|
||||
{
|
||||
unlink(m_filename.c_str());
|
||||
close(m_listener->fd());
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -10,39 +10,36 @@ namespace Kakoune
|
|||
|
||||
struct peer_disconnected {};
|
||||
|
||||
// A client accepter handle a connection until it closes or a nul byte is
|
||||
// recieved. Everything recieved before is considered to be a command.
|
||||
//
|
||||
// * When a nul byte is recieved, the socket is handed to a new Client along
|
||||
// with the command.
|
||||
// * When the connection is closed, the command is run in an empty context.
|
||||
class ClientAccepter
|
||||
{
|
||||
public:
|
||||
ClientAccepter(int socket);
|
||||
private:
|
||||
void handle_available_input();
|
||||
|
||||
String m_buffer;
|
||||
FDWatcher m_socket_watcher;
|
||||
};
|
||||
|
||||
// A remote client handle communication between a client running on the server
|
||||
// and a user interface running on the local process.
|
||||
class RemoteClient
|
||||
{
|
||||
public:
|
||||
RemoteClient(int socket, UserInterface* ui,
|
||||
RemoteClient(int socket, std::unique_ptr<UserInterface>&& ui,
|
||||
const String& init_command);
|
||||
|
||||
private:
|
||||
void process_next_message();
|
||||
void write_next_key();
|
||||
|
||||
private:
|
||||
std::unique_ptr<UserInterface> m_ui;
|
||||
DisplayCoord m_dimensions;
|
||||
FDWatcher m_socket_watcher;
|
||||
};
|
||||
std::unique_ptr<RemoteClient> connect_to(const String& pid,
|
||||
std::unique_ptr<UserInterface>&& ui,
|
||||
const String& init_command);
|
||||
|
||||
struct Server : public Singleton<Server>
|
||||
{
|
||||
Server();
|
||||
~Server();
|
||||
const String& filename() const { return m_filename; }
|
||||
|
||||
private:
|
||||
String m_filename;
|
||||
std::unique_ptr<FDWatcher> m_listener;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue
Block a user