Fix crash when quitting the first client while another client is connected
This commit is contained in:
parent
a65e8142f3
commit
089ee8ac0a
|
@ -71,8 +71,12 @@ void ClientManager::process_pending_inputs() const
|
|||
while (true)
|
||||
{
|
||||
bool had_input = false;
|
||||
for (auto& client : m_clients)
|
||||
had_input = client->process_pending_inputs() or had_input;
|
||||
// Use index based iteration as a m_clients might get mutated during
|
||||
// client input processing, which would break iterator based iteration.
|
||||
// (its fine to skip a client if that happens as had_input will be true
|
||||
// if a client triggers client removal)
|
||||
for (int i = 0; i < m_clients.size(); ++i)
|
||||
had_input = m_clients[i]->process_pending_inputs() or had_input;
|
||||
|
||||
if (not had_input)
|
||||
break;
|
||||
|
|
Loading…
Reference in New Issue
Block a user